If a music player can know what songs I like by the number of times I play a certain song … why can’t a smartphone know what I like to do with my it by tracking my work flow?
My hand already knows: hit the menu key, down 2, over 3, hit enter on the joystick and my phone now does something.
Why does it have to be like that? Windows XP has the "most used applications" thing going on in its smart start bar, why can’t something similar be adapted to a phone?
Everyone uses a phone differently, yet we all adapt to our phones strict menu hierarchy … why is it in 2007 our phones can’t adapt to what we want to do with them?
I really wish the Nokia User Experience team, if such a team exists, started a blog. I’m not talking about the guys who make the UI, I’m talking about the guys who dictate the menu structures, icon placement, the guys responsible for making everything "feel" right. I’ll come back to the iPod analogy, there were a lot of MP3 players before the iPod, and a lot were released after the iPod. The ease of use, drain dead simple UI is what shoehorned it’s success in the market and locked it in.
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Ricky Cadden
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Stefan Constantinescu
Disqus



