Cell Phone News

Interview: Nokia’s director of games publishing, Gregg Sauter

By Stefan Constantinescu on Monday, March 5th, 2007 at 11:28 AM PST In Gaming

Chock full of detail, read the whole thing over at Games On Deck.

Here are some snippets:

2007 02 nokia gregg 1 Interview: Nokias director of games publishing, Gregg Sauter
GOD: How expensive do you expect titles to be?

GS: We expect N-Gage titles to be premium priced, so higher than your typical Java game but ultimately this will be up to the publisher/operator/retailer.

GOD: do you consider the new N-Gage platform’s competition to be?

GS: We do not currently see a competitive offering that provides the depth of user experience, the global community or flexibility in distribution channels. We are focused on evolving the mobile games experience and creating more value for this domain. There are some other offerings but in most cases they are very regional, or perhaps running on one or two operators.

GOD: Are the new devices expected to be hardware accelerated? Is that the future of the N-Gage?

GS: There will be some hardware accelerated devices but this is not core to the platform. Yes, down the road you will continue to see more hardware accelerated devices come into the mix, however our new S60 device range offers a brilliant games experience with or without hardware acceleration.

If you’re really into N-Gage then I suggest you subscribe to Future Watch, the official Nokia (NYSE: NOK) blog covering GDC.

Share this:
  • Digg
  • Facebook
  • StumbleUpon

Related News from IntoMobile

2 Comments on “Interview: Nokia’s director of games publishing, Gregg Sauter”

  1. viipottaja says:

    Stefan,

    just FYI – some new games and publishers were announced for the N-Gage platform:

    http://blog.n-gage.com/archive/ngage_at_gdc/

  2. i know viipottaja, i’m just very very tired.

What are your thoughts? Leave a comment...

How do I change my avatar?
Go to gravatar.com and upload your preferred avatar



Sign in with Twitter: