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Apple’s OpenCL for Mac OS X 10.6 Leopard coming to a pocket near you

Categories: Technologies
By: , IntoMobile
Monday, June 16th, 2008 at 4:14 PM

Khronos, the peeps behind Open GL ES, the API that enables really complex and beautiful graphics on mobile devices, is forming a new Compute Working Group that will try and create a standard programming environment that takes advantage of both the CPU and GPU inside desktop and embedded (aka mobile phone) devices. They’re taking Apple’s OpenCL, a part of OS X 10.6, into consideration as the standard for this new type of programming paradigm. Notable companies in this new working group are ARM, TI, Nokia, Freescale and Qualcomm.

It makes fantastic sense when you think about it, people in research labs are only now starting to realize how much computational horsepower they can squeeze out of today’s latest and greatest video cards to do some seriously heavy calculations; video above. The highest end smartphones today are only a handful of years behind the computers we use now, when will smartphone sales eclipse PC sales … who knows, but I’ll put my money on the bet that it will happen eventually.

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About The Author

Stefan Constantinescu

Stefan Constantinescu (@WhatTheBit on Twitter) has loved technology since as far back as he can remember. It started with computers, but in the past few years his passion has turned to mobile devices. As a mobile phone enthusiast who lives and breathes devices that connect to the internet, he knows he is not alone with this radical fascination of all things wireless. He is strongly opinionated and enjoys a good debate so leave comments in his posts and he’ll get back to you! Stefan began blogging as a hobby in the fall of 2006 and joined IntoMobile in the summer of 2007. Later he got a job at Nokia in March 2008, but as of June 2009 he has rejoined the IntoMobile team. He is currently based out of Helsinki, Finland.

  • Manu

    WTF!!!