Ask any mobile developer what they think about programming for Symbian, and they’re going to tell you about how impossibly difficult it is to create a polished application in less than 1 trillion lines of code. Programming for the iPhone is easier, plus the built in payment infrastructure that is tied into iTunes increases a developer’s probability of putting food on the table and maintaining his alcohol and Japanese hentai addictions. Nokia knows this, and they purchased Trolltech, who makes Qt, back in January 2008 with the intention of layering the Qt software on top of the Symbian and Maemo operating systems to make developer’s lives easier. We’re not going to see Qt fully integrated into Symbian for at least another 2 years, and the same can be said about Maemo, but the potential is already starting to show itself with “SameGame,” a clone of Bejeweled, being coded in less than 350 lines of code. To be more precise: “127 lines of QML and 207 lines of simple Javascript for handling the game logic” according to Qt Labs. Now I know what you’re thinking, TWO BLOODY YEARS?! The smartphone space is young, and growing rapidly. Nokia is going to lose market share just like they did when they missed the boat on creating clamshell devices, but they’ll bounce back if the promises of Qt end up becoming a reality.
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Mark Wilcox
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Stefan Constantinescu
Disqus



