Rockstar Games recently hit record sales with its latest Grand Theft Auto game, GTA V. The company also found mobile success porting its PS2-era titles Grand Theft Auto III and GTA: Vice City. Now Rockstar is bringing the pinnacle of that generation’s GTA to mobile with Grand Theft Auto: San Andreas!
San Andreas took the series to another level when it came out for the PS2 and Xbox. The open world of the prior games was greatly expanded in San Andreas, and the game encompassed 3 cities instead of just one. San Andreas also milked every last drop of graphical power from the aging consoles, and looked incredible for the time.
The game also added elements of real life to the series. The main character, CJ, could change up his outfit and appearance. He also needed to eat and his food choices affected the way he looked and his agility. Grand Theft: Auto San Andreas brought a great soundtrack, an open world that was bigger than ever before, and – most importantly – Fat CJ.
Rockstar’s announcement follows below:
Before GTAV took us to the sun-bleached sidewalks and humming concrete freeways of present-day Los Santos and beyond, there was Grand Theft Auto: San Andreas, the biggest GTA of the PS2 era. Now, head back to the early 90s with CJ and the Grove Street Families when Grand Theft Auto: San Andreas comes to mobile devices next month.Encompassing Los Santos, San Fierro, Las Venturas and everything in between, Grand Theft Auto: San Andreas has been upgraded for its mobile release. Newly remastered graphics including dynamic and detailed shadows, greater draw distance, an enriched color palette, plus enhanced character and car models make this the best-looking version of San Andreas yet.Grand Theft Auto: San Andreas also features brand new touch controls including contextual control options to display buttons only when you need them and three different control schemes for driving and maneuvering, as well as a reworked checkpoint system for easier progression. Grand Theft Auto: San Andreas for mobile also comes equipped with full controller support, including Made for iOS controller capability on iOS7. It will be available for select iOS, Android, Amazon Kindle and Windows Mobile devices. Stay tuned for more details in the weeks ahead.