Swing Copters, the second game from Flappy Bird creator Dong Nguyen is finally here, making millions of iOS and Android very, very frustrated. The adventure, which follows the graphical stylings and gameplay of Flappy Bird is pretty much what you’d expect for a follow up to the Flappy Bird craze. Except for one thing: it’s absolutely unplayable.
Sure, Flappy Bird was a challenging game, and that was part of the draw of it. The simple yet tough gameplay mechanics kept us all coming back for more and then some. Swing Copters, however is so challenging that you’ll probably end up smashing your smartphone into a million little bits. Or at least send a million irritated tweets and a Change.org petition demanding a less damning difficulty level.
Where Flappy Bird was a horizontal side scroller, Swing Copters brings vertical navigation to the forefront. You essentially tap the little character as he climbs his way up the screen, trying to avoid swinging hammers, pylons and even the side of the screen. Sounds easy, right? Trust me, it’s not.
After spending around an hour just trying to get past the first pylon (and not succeeding might I add) I still couldn’t get a handle on how to navigate my wide-eyed avatar. Every tap sends the guy not only up but sideways as well, at a trajectory that I just can’t figure out. With every tap, my character kept smashing into the wall or hammer despite my attempts to guide him to safety. I had had enough.
I know I’m missing something here, and from what I’ve read today I’m not the only one. And I’m not going to spend a whole week trying to get the hang of it. (At least, I hope I won’t… I haven’t uninstalled it yet.)
I’m not saying you shouldn’t try out Swing Copters. You should. Just beware, it’s going to piss you off. Hit the links below to download.
Swing Copters