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Ben is a 10+ year veteran of the Mobile industry – starting his career when SMS was a still a relatively new concept for most people (!), he has now consulted on everything from bleeding-edge Mobile content, to the next-gen accessories you might view it on. As a result he has a broad and deep knowledge in numerous areas of Mobile – from network operators to device vendors, to infrastructure and middleware vendors (not to mention content delivery) – and has worked for companies in all of these areas! He is based in the UK, a hotbed of activity for mobile, and recently became a father for the second time – as oppose to in his younger years when he was happy spend time tweaking all manner of mobile devices to 'nth' degree, he now looks for services and hardware that provide the most efficient, compact, and reliable improvements to his already manic life! It’s his opinion that Mobile solutions should be there to help to make your life better – if a particular solution (be it service or device) isn’t doing this, he believes you need to ask the very important question of why you continue to use it... His focus at IntoMobile is mainly on Mobile content, services, and infrastructure, particularly as regards the UK market – and with the occasional look at devices. Additionally, using his extensive experience in the industry, he will provide commentary on the industry at large, with regular (and hopefully thought-provoking) articles.

HTC HD2 appears on T-Mobile UK website

By Ben Robinson on Monday, November 2nd, 2009 at 5:02 PM PST
In HTC, T-Mobile

htc hd2 HTC HD2 appears on T Mobile UK website

This actually is the HTC HD2 ...

Well we knew it was coming sooner or later – thing is, it might well be sooner now that T-Mobile (NYSE: DT) have seen fit to post up some info on their UK site!

We’re apparently going to be in for some HD2-shaped love sometime within the next 28 days – which is nice. Interestingly, Coolsmartphone have picked up a number of errors in the coming soon listing you can see above:

  • the device is mistakenly called the HTC Touch HD2
  • the picture is actually of the original HTC HD
  • the device supposedly has ‘Android Market’
  • screen specifications are incorrect

But other than that, it’s pretty accurate ;-) Check out what appear to be mistakes here.

Bizarrely, on another area of the T-Mobile site, everything seems to be correct (here). Confused, I am – but then again that’s not difficult to achieve :-)

Follow-up: what’s the laggiest handset you’ve used?

By Ben Robinson on Monday, November 2nd, 2009 at 4:18 PM PST
In Ideas and rants, Random

A few weeks back, I wrote a post, asking which the laggiest handset you have used is – this was following a try-out of the Palm (NSDQ: PALM) Pre, and my own suggestion that the Nokia (NYSE: NOK) N96 I used a good while back didn’t seem to be too fast at the time either!

Well, it generated some responses, and I thought I’d just take a quick look over what the responses were – here they are, in all their glory:

  • Nokia N95-3
  • HTC Fuze (HTC Touch Pro)
  • HTC Imagio
  • Sony Ericsson (NYSE: SNE) P990i
  • HTC Mini S

Wowzer! Did anyone see three HTC devices in there? Ponderously, there’s a mixture of new AND old handsets, from Mini S, right through to the Imagio of today. But what’s more interesting is that they are all packing Windows Mobile – hmm, could that be the cause of the lagging?

Well, from my own personal experience of running an HTC TyTn, I can definitely say that it wasn’t the fastest thing ever, that’s for sure – and reviewing the Toshiba (OTCPK: TOSBF) TG01 recently (with a  1GHz CPU in it!), I was still seeing bad lagging issues in the WinMo camp. But all the fault can’t rest at the hands of the O/S (probably) – often if there’s a poor implementation on the hardware, that can create real issues too.

Fascinatingly though, HTC have been getting great reviews recently for their devices – and those have been packing both Android and WinMo – so apart from the Imagio, which is perhaps an anomaly (can anyone else confirm?), then maybe they have sorted the issues out…

Certainly I don’t think HTC are the only vendor out there with handset lag issues, there are some worse offenders for sure – so if you’ve got an opinion, hit us up for a comment and let us which device’s UI felt like swimming the wrong way in a river of treacle when you were using it!

Tunemaker – hands-on review

By Ben Robinson on Monday, November 2nd, 2009 at 4:15 PM PST
In Applications, Reviews

tunemaker1 Tunemaker   hands on review

It seems a plethora of music-creation Apps have crashed on to the iPhone of late – and I’ve had the opportunity to play with quite a few of them! My stand-out favourite to-date has been Groovemaker, which I think is a genius bit of coding.

So it was with great interest that I received an emailing suggesting I try out Tunemaker, from Makayama. I’ve already posted up some info on its release, so it is nice to get a hands-on and see how the App performs!

Read more after the jump…..

Read the full article »

Big Buck Hunter Pro for iPhone gets a release

By Ben Robinson on Monday, November 2nd, 2009 at 2:43 PM PST
In Announcements, Applications

bbhp 12 Big Buck Hunter Pro for iPhone gets a releaseIt’s not every day you find a game, which is an arcade game, on a mobile platform, revolving around killing Deer – however, that’s exactly what we have here. Super Happy Fun Fun (no, that’s not a joke!) are releasing Big Buck Hunter Pro for the iPhone, on to the Apple (NSDQ: AAPL) (NSDQ: AAPL) App Store, for £1.79 (in UK pricing). It’s got a stack of features you probably want to know about too:

Addictive touch-to-shoot game across 3 stunning 3D hunting destinations to bag that trophy buck
3 bonus mini-games: Duck Hunt, Gopher Garden and Frog Flippin’ provide a fun break from the buck hunting action
Networked and local iPhone leaderboards where players compete for braggin’ rights
Built-in BBHP Arcade Game Locator with iPhone Location Services to find the nearest networked BBHP arcade unit
Arcade network integration that allows players to track personal Arcade Leaderboard and Hunting Party standings from their iPhone or iPod touch
Big Buck Hunter arcade account management and registration
  • Addictive touch-to-shoot game across 3 stunning 3D hunting destinations to bag that trophy buck
  • 3 bonus mini-games: Duck Hunt, Gopher Garden and Frog Flippin’ provide a fun break from the buck hunting action
  • Networked and local iPhone leaderboards where players compete for braggin’ rights
  • Built-in BBHP Arcade Game Locator with iPhone Location Services to find the nearest networked BBHP arcade unit
  • Arcade network integration that allows players to track personal Arcade Leaderboard and Hunting Party standings from their iPhone or iPod touch
  • Big Buck Hunter arcade account management and registration

So there you go – I’ve not had a chance to play it yet, so I can’t comment on what it’s like – but if you’d like to check out some screenshots then you can do it here.

Sygic Mobile Maps – hands-on review

By Ben Robinson on Monday, November 2nd, 2009 at 2:24 PM PST
In Applications, GPS/Satellite Navigation, Reviews

sygic 2 Sygic Mobile Maps – hands on review

Whilst TomTom is often considered to be the leading brand for standalone Sat Nav systems, the situation on Mobile devices is quite radically different.

TomTom actually missed a beat when it came to mobile devices (specifically the iPhone), because their software wasn’t first-to-market, and in fact the other contenders have produced some pretty good solutions! Case in point: the Mobile Maps application, from Sygic.

More after the jump!

Read the full article »

iPhone hits on Orange UK on November 10th

By Ben Robinson on Monday, November 2nd, 2009 at 2:06 PM PST
In Orange, Patents, iPhone

orange iphone iPhone hits on Orange UK on November 10th

Newsy newsy news – gotta love it – and this piece of news relates to the diversification of carriers on which the iPhone 3G(S) will officially sit in the UK! Orange are taking the lead (in following O2 (NYSE: TEF)), and getting the device ready for sale on the 10th November – also known as next Tuesday (relative to today).

The iPhone will be available in all 402 of Oranges stores, online, and also in the HMV outlets that Orange has a concession in. But not only that, Apple (NSDQ: AAPL) stores will have the Orange variant, along with Carphone Warehouse (and now Phones4U too!).
So what are the price points then? I mean, right now, that’s all anyone really wants to know:
Well, on Contract, you’ll need to pay £45/month to get the 3GS for free, and £30/month if you want the 3G model for free – those are 24-month kickers, so quite a commitment there. All the plans including unlimited Internet access (with fair use policy!), and also access to BT Openzone for WiFi (hmm, that model sounds very familiar!), with varying minutes/text dependent on the tariff. However, from a cursory glance I gave them, the tariffs look almost exactly the same, give or take a couple of pounds each way.
Check it out in detail here: http://interest.orange.co.uk/#iPhonePAYM
On PAYG, again, the pricing seems frighteningly similar – forgetting the minutiae of the tariffs for a moment, the upfront costs of the devices (topping out at £539 for the iPhone 3GS), is pretty much exactly the same as O2 again.
Check it out in detail here: http://interest.orange.co.uk/#iPhonePAYM
There are also some SME tariffs (here), just in case you might be interested – but I think the summary is that you are going to be paying pretty similar rates wherever you go. Nice.
[Original story via: Macworld.co.uk]

The iPhone will be available in all 402 of Oranges stores, online, and also in the HMV outlets that Orange has a concession in. But not only that, Apple stores will have the Orange variant, along with Carphone Warehouse (and now Phones4U too!).

So what are the price points then? I mean, right now, that’s all anyone really wants to know:

Well, on Contract, you’ll need to pay £45/month to get the 3GS for free, and £30/month if you want the 3G model for free – those are 24-month kickers, so quite a commitment there. All the plans including unlimited Internet access (with fair use policy!), and also access to BT Openzone for WiFi (hmm, that model sounds very familiar!), with varying minutes/text dependent on the tariff. However, from a cursory glance I gave them, the tariffs look almost exactly the same, give or take a couple of pounds each way. Check it out in detail here.

On PAYG, again, the pricing seems frighteningly similar – forgetting the minutiae of the tariffs for a moment, the upfront costs of the devices (topping out at £539 for the iPhone 3GS), is pretty much exactly the same as O2 again. Check it out in detail here.

There are also some SME tariffs (here), just in case you might be interested – but I think the summary is that you are going to be paying pretty similar rates wherever you go. Nice.

[Original story via: Macworld.co.uk]

Usage review: Groovemaker Drum ‘n’ Bass for iPhone/iPod Touch

By Ben Robinson on Friday, October 30th, 2009 at 6:43 PM PST
In Applications, Reviews

Groovemaker isn’t the smallest of apps, but then again it’s got an fair amount of file-weight since it includes lots of really high-quality apps. I used iTunes on the Mac and then synced the iPhone as the fastest route to getting Apps installed. The App loads quickly once installed, and then the first time you open any of the included tracks, the App needs to unpack them. This takes a couple of minutes, but only happens once – then you are good to go!
UI and toggle buttons
The Groovemaker UI uses it’s own UI – that is, it doesn’t rely on any Apple (NSDQ: AAPL) standard buttons, shunning them instead for a set of very specific and functional buttons on screen. Many of the buttons are toggle buttons, which flip parts of the screen to allow you to see a greater screen estate than what you have. I’d imagine if this was a PC/Mac app, it would fill a screen, but with the iPhone 320×480 screen estate, you have to optimise space! No matter, it all works very well, once you know what is where. Sensibly, the buttons that you need whilst you are ‘in the mix’ are a decent size!
Mode of Operation
Within the UI you can kick off an auto-assembled track just using the ‘Groove’ button, and then start changing elements from there – this is my preferred method of using the app, because you can jump in to using it just with one button – brilliant for the moments when you might have 10 mins spare.
On screen as you begin are also the eight ‘pads’, which are buttons that you can assign sounds to – the aforementioned ‘groove’ button might generate a tune using sample on say six of these pads, and then you can either choose to re-assign the sample that’s playing out, or mute/solo out  either single or multiple pads – sounds complex? Nope, not at all, five minutes will see you sussing most of this app out.
Synergy of music
For me this is probably the winning part of the app – there must be 60 or so sample loops within the application, sub-divided in to categories. Most people understand that for the average piece of music, you need beats, bass, rhythm, FX, and maybe a touch of vocals – and groovemaker makes it incredibly easy to cut these soundbanks in and out.
Moreover, the app is designed so you can pick any sound, without needing to pre-listen, and cut it in –knowing you won’t get clashes – because each sample is checked to sit nicely with others – as I said, synergy.
I should make a specific note here about the DnB soundbanks – they really are superbly composed, and definitely sit well at the right bpm, instrument sets, and variety of things you might expect to hear in a Trance choon – a great version of the Groovemaker app!
Other stuff
There’s much more to do than just going ‘in the mix’ and changing sample loops though – you can adjust the volume, pan,  and speed of the track, jump between a series of auto-grooves (all auto-mixed for you!), and adjust all the usual options you might expect. You can even save your efforts!
Conclusion
Groovemaker DnB continues the ‘awesomeness’ of the Groovemaker series of applications – if you want to do something more productive than spending some time spare time playing a game, and you like music, this is the place to come. Download the app, find a track you like, and then make your own mix – fantastic fun, and highly recommended!
You can get Groovemaker Trance from Apple iTunes / App Store – search for ‘groovemak

gt1 Usage review: Groovemaker Drum n Bass for iPhone/iPod Touch

Anyone that regularly reads IntoMobile will know that I think the Groovemaker range of Apps are awesome – sitting in a perfect niche between recreational music, and professional music production – they are kinda like the guitar hero of mobile music production, but there’s real productivity in here too – it’s no game!

So just the other day, IK Multimedia, the creators of Groovemaker, released two new versions of the application – Electro and Drum n Bass (here). In this post, I’m writing down my thoughts on the Drum ‘n’ Bass (DnB) App, having used it quite extensively! More after the jump….

Read the full article »

Rumour: Sony Ericsson Rachael Android due in UK on 3rd Nov?

By Ben Robinson on Friday, October 30th, 2009 at 6:29 PM PST
In Devices, Sony Ericsson

se rachael Rumour: Sony Ericsson Rachael Android due in UK on 3rd Nov?

Well, that’s what TechDigest reckons – and they are following up on evidence that the SE-Blog found on the Sony Ericsson (NYSE: SNE) site!

For those of you that had forgotten the specs:

4?, 800 x 400 touchscreen
2G: 850/900/1800/1900 (Quad-Band)
3G: 900/2100 (Dual-Band);  HSDPA (10Mbps), HSUPA (2Mbps)
8 megapixel camera with autofocus and 8 x digital zoom
LED Flash
Image Stabilization
Smile Shutter
Face Detection
VGA Video Recording
POP3, SMTP, IMAP4, MS Exchange e-mail
miniUSB, 3.5mm AV connector
Bluetooth (2.1), Wi-Fi (IEEE 802.11g), AGPS
  • 4?, 800 x 400 touchscreen
  • 2G: 850/900/1800/1900 (Quad-Band)
  • 3G: 900/2100 (Dual-Band);  HSDPA (10Mbps), HSUPA (2Mbps)
  • 8 megapixel camera with autofocus and 8 x digital zoom
  • LED Flash / Image Stabilization / Smile Shutter / Face Detection / VGA Video Recording
  • POP3, SMTP, IMAP4, MS Exchange e-mail
  • miniUSB, 3.5mm AV connector
  • Bluetooth (2.1), Wi-Fi (IEEE 802.11g), AGPS
So I guess within a couple of days we’ll see how the rumours are – but if it’s true then we have got a real smartphone shootout on our hands over the Christmas period!!
[Story via: TechDigest/SE-Blog, Image via: eXpansys]

Vodafone 360 M1: hands-on photos

By Ben Robinson on Friday, October 30th, 2009 at 6:10 PM PST
In Samsung, Vodafone

Electricpig.co.uk have got their hands on the second device to be launched under Vodafone (NYSE: VOD) UKs ‘360′ moniker. The Samsung M1 is the little brother of the H1 – but still packs a good wadge of features! How does 3G + 3MP camera + 3.2″ screen strike you?
Of course the main thing punting this device along is the Vodafone 360 software layer – which syncs in all your contacts from numerous social networks, along with IM and email.
Anyhow, check out the Electricpig.co.uk photo gallery from their time with the device here.
We don’t know pricing and timing yet, but let’s hope we find out soon enough!
[Via: Electricpig.co.uk]

vodafone 360 samsung m1 Vodafone 360 M1: hands on photos

Electricpig.co.uk have got their hands on the second device to be launched under Vodafone UKs ‘360′ moniker. The Samsung M1 is the little brother of the H1 – but still packs a good wadge of features! How does 3G + 3MP camera + 3.2″ screen strike you?

Of course the main thing punting this device along is the Vodafone 360 software layer – which syncs in all your contacts from numerous social networks, along with IM and email.

Anyhow, check out the Electricpig.co.uk photo gallery from their time with the device here.

We don’t know pricing and timing yet, but let’s hope we find out soon enough!

[Via: Electricpig.co.uk]

Cellufun: Consumers Worldwide Can Now Buy Virtual Goods Using Their Mobile Phones

By Ben Robinson on Friday, October 30th, 2009 at 5:39 PM PST
In Announcements, Services

Cellufun has announced that its FunCoin currency, used for virtual goods transactions, is now available in over 25 countries to hundreds of millions of consumers using their mobile phones. Consumers can now buy FunCoins to purchase Cellufun virtual goods with one easy click, and charge the purchase to their mobile phone bill. Users of Cellufun’s mobile community use FunCoins to purchase virtual goods such as clothes, jewelry, furniture, pets, and flirts.
Apparently, the desire for virtual goods (on the net) has created a $5.5bn global market over the last three years – with the US alone this year coming in at over $1bn (predicted).
Cellufun integrates directly with mobile operators and payment providers to make FunCoins available globally. Coverage includes North America, most of the European Union, India, Bangladesh, Indonesia, South Africa, Thailand, and Turkey. Cellufun will soon allow payments in South America, China, and dozens of other countries, making FunCoins one of the most widely available virtual currencies in the world.
I wonder if his concept has legs – many have come before and fallen – but perhaps we are now reaching a critical mass where actually virtual currencies can have a net worth. At any rate, we wish Cellufun good luck, and will watch intently how they fare in this area of the market.
cellufun logo Cellufun: Consumers Worldwide Can Now Buy Virtual Goods Using Their Mobile PhonesCellufun has announced that its FunCoin currency, used for virtual goods transactions, is now available in over 25 countries to hundreds of millions of consumers using their mobile phones. Consumers can now buy FunCoins to purchase Cellufun virtual goods with one easy click, and charge the purchase to their mobile phone bill. Users of Cellufun’s mobile community use FunCoins to purchase virtual goods such as clothes, jewelry, furniture, pets, and flirts.
Apparently, the desire for virtual goods (on the net) has created a $5.5bn global market over the last three years – with the US alone this year coming in at over $1bn (predicted).
Cellufun integrates directly with mobile operators and payment providers to make FunCoins available globally. Coverage includes North America, most of the European Union, India, Bangladesh, Indonesia, South Africa, Thailand, and Turkey. Cellufun will soon allow payments in South America, China, and dozens of other countries, making FunCoins one of the most widely available virtual currencies in the world.
I wonder if his concept has legs – many have come before and fallen – but perhaps we are now reaching a critical mass where actually virtual currencies can have a net worth. At any rate, we wish Cellufun good luck, and will watch intently how they fare in this area of the market.