<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>IntoMobile &#187; Daniel Perez</title>
	<atom:link href="http://www.intomobile.com/author/daniel/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.intomobile.com</link>
	<description>IntoMobile delivers breaking news, information, and analysis on the latest cell phones and cell phone technology.</description>
	<lastBuildDate>Sat, 11 Feb 2012 16:41:08 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
<atom:link rel="hub" href="http://pubsubhubbub.appspot.com"/><atom:link rel="hub" href="http://superfeedr.com/hubbub"/>		<item>
		<title>Official Gameloft LIVE! app made available on Android Marketplace</title>
		<link>http://www.intomobile.com/2012/02/09/official-gameloft-live-app-made-available-android-marketplace/</link>
		<comments>http://www.intomobile.com/2012/02/09/official-gameloft-live-app-made-available-android-marketplace/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 22:31:56 +0000</pubDate>
		<dc:creator>Daniel Perez</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.intomobile.com/?p=312345</guid>
		<description><![CDATA[I have to hand it to Gameloft for their continued support of their Gameloft LIVE! service even after Game Center&#8217;s release and domination on the iOS platform. Although, some times I find it to be somewhat annoying that all of my hard earned Gameloft LIVE! achievements scores are most likely going unnoticed since not everyone checks their Gameloft LIVE! profile as much as their Game Center profile. But when it comes to the Android OS, there&#8217;s still a gold rush of sorts of gaming social media platforms until Google decides <span style="white-space:nowrap">... <a href="http://www.intomobile.com/2012/02/09/official-gameloft-live-app-made-available-android-marketplace/">Read more</a></span>]]></description>
			<content:encoded><![CDATA[<p>I have to hand it to Gameloft for their continued support of their Gameloft LIVE! service even after <a href="http://www.intomobile.com/2010/04/08/apple-introduces-its-social-gaming-network-game-center-in-iphone-os-4-0/">Game Center&#8217;s release</a> and <a href="http://www.intomobile.com/2011/10/04/game-center-ios-5/">domination on the iOS platform</a>. Although, some times I find it to be somewhat annoying that all of my hard earned Gameloft LIVE! achievements scores are most likely going unnoticed since not everyone checks their Gameloft LIVE! profile as much as their Game Center profile. But when it comes to the Android OS, there&#8217;s still a gold rush of sorts of gaming social media platforms until Google decides to develop its own. Until then, services like Gameloft LIVE! are needed, which is exactly why they released an official Gameloft LIVE! app onto the Android Marketplace.</p>
<p>With the Gameloft LIVE! app for Android, users will be able to connect with the over seven million Gameloft LIVE! users by making friends, sending &amp; receiving game invites, sending messages and chatting in real-time within the app itself and without the need to fire up a Gameloft title. The app delivers a 3D interface and allows users to create their own customizable avatar which they can further customize with new items that can be unlocked from playing Gameloft titles. Users will also be able to gain direct access to Gameloft&#8217;s catalog of games, which of course I&#8217;m sure you would already guess would have been possible in this app.</p>
<p>The Gameloft LIVE! app should seem quite familiar with anyone who has used Xbox Live&#8217;s service as you can perform many of that service&#8217;s functions within this app. Although, one could easily debate that Microsoft stole the idea of avatars from Nintendo, but who hasn&#8217;t <a href="http://www.intomobile.com/2012/01/25/tiny-towers-zynga-dream-heights/">stolen the idea from another company</a> in this crazy, mixed-up world? Either way, if you&#8217;re an Android gamer who has been looking for an Xbox Live-esque service, you can&#8217;t go wrong with Gameloft LIVE!</p>
<p>Gameloft LIVE! (FREE) &#8211; [<a href="https://market.android.com/details?id=com.gameloft.android.ANMP.GloftLVMK">Android Marketplace</a>]</p>

<a href='http://www.intomobile.com/2012/02/09/official-gameloft-live-app-made-available-android-marketplace/unnamed-5/' title='unnamed-5'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/02/unnamed-5-150x150.jpg" class="attachment-thumbnail" alt="unnamed-5" title="unnamed-5" /></a>
<a href='http://www.intomobile.com/2012/02/09/official-gameloft-live-app-made-available-android-marketplace/unnamed-4/' title='unnamed-4'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/02/unnamed-4-150x150.jpg" class="attachment-thumbnail" alt="unnamed-4" title="unnamed-4" /></a>
<a href='http://www.intomobile.com/2012/02/09/official-gameloft-live-app-made-available-android-marketplace/unnamed-3/' title='unnamed-3'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/02/unnamed-3-150x150.jpg" class="attachment-thumbnail" alt="unnamed-3" title="unnamed-3" /></a>
<a href='http://www.intomobile.com/2012/02/09/official-gameloft-live-app-made-available-android-marketplace/unnamed-2/' title='unnamed-2'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/02/unnamed-2-150x150.jpg" class="attachment-thumbnail" alt="unnamed-2" title="unnamed-2" /></a>
<a href='http://www.intomobile.com/2012/02/09/official-gameloft-live-app-made-available-android-marketplace/unnamed-1/' title='unnamed-1'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/02/unnamed-1-150x150.jpg" class="attachment-thumbnail" alt="unnamed-1" title="unnamed-1" /></a>
<a href='http://www.intomobile.com/2012/02/09/official-gameloft-live-app-made-available-android-marketplace/unnamed-6/' title='unnamed'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/02/unnamed-150x150.jpg" class="attachment-thumbnail" alt="unnamed" title="unnamed" /></a>

<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.intomobile.com/2012/02/09/official-gameloft-live-app-made-available-android-marketplace/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Jetpack Joyride downloaded over 13 million times; Big update planned next month</title>
		<link>http://www.intomobile.com/2012/02/09/jetpack-joyride-downloaded-over-13-million-times-big-update-planned-next-month/</link>
		<comments>http://www.intomobile.com/2012/02/09/jetpack-joyride-downloaded-over-13-million-times-big-update-planned-next-month/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 21:58:32 +0000</pubDate>
		<dc:creator>Daniel Perez</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iOS / iPhone OS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[457446957]]></category>
		<category><![CDATA[Apple iPhone 4]]></category>
		<category><![CDATA[Apple iPhone 4S]]></category>

		<guid isPermaLink="false">http://www.intomobile.com/?p=312321</guid>
		<description><![CDATA[Halfbrick&#8217;s other big game that doesn&#8217;t include slicing up dangerous fruit being hurdled in your direction, Jetpack Joyride, has been winning the minds and hearts of anyone that&#8217;s played it with its one-button interface and addictive gameplay. In fact, Halfbrick announced today at D.I.C.E. in Las Vegas they have made it past the 13 million download mark, although I would have easily been impressed if they announced they made it past 10 million downloads. What makes this news even more impressive is the fact Jetpack Joyride has achieved this goal <span style="white-space:nowrap">... <a href="http://www.intomobile.com/2012/02/09/jetpack-joyride-downloaded-over-13-million-times-big-update-planned-next-month/">Read more</a></span>]]></description>
			<content:encoded><![CDATA[<p>Halfbrick&#8217;s other big game that doesn&#8217;t include <a href="http://www.intomobile.com/2011/10/20/fruit-ninja-puss-boots-released-iphone-ipad-en-guarde/">slicing up dangerous fruit</a> being hurdled in your direction, <a href="http://www.intomobile.com/reviews/review-jetpack-joyride-halfbrick-releases-greatest-game-jetpacks-ever-ios/">Jetpack Joyride</a>, has been winning the minds and hearts of anyone that&#8217;s played it with its one-button interface and addictive gameplay. In fact, Halfbrick announced today at D.I.C.E. in Las Vegas they have made it past the 13 million download mark, although I would have easily been impressed if they announced they made it past 10 million downloads.</p>
<p>What makes this news even more impressive is the fact Jetpack Joyride has achieved this goal without even setting foot on the Android marketplace. To think, millions upon millions of Android gamers around the planet have yet to experience the joy and addictiveness of Jetpack Joyride on their smartphone or tablet of choice.</p>
<p>Not only did Halfbrick have that bit of news to share, but they also have announced they plan to release &#8220;the biggest content update for Jetpack Joyride to date.&#8221; I don&#8217;t know about you, but I&#8217;m hoping the lovable Fruit Ninja sensei decides to make an appearance in Jetpack Joyride. I&#8217;m sure he can teach Barry Steakfries a thing or two about barreling through the air on a variety of jetpacks.</p>
<p>Jetpack Joyride (FREE) &#8211; [<a rel="nofollow" href="http://click.linksynergy.com/fs-bin/stat?id=CHSMTSmDpXI&offerid=146261&type=3&subid=0&tmpid=1826&RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fjetpack-joyride%252Fid457446957%253Fmt%253D8%2526uo%253D6%2526partnerId%253D30" >iTunes Link</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.intomobile.com/2012/02/09/jetpack-joyride-downloaded-over-13-million-times-big-update-planned-next-month/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Hands-on Preview: Mass Effect Infiltrator for iOS</title>
		<link>http://www.intomobile.com/2012/02/08/handson-preview-mass-effect-infiltrator-ios/</link>
		<comments>http://www.intomobile.com/2012/02/08/handson-preview-mass-effect-infiltrator-ios/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 16:32:52 +0000</pubDate>
		<dc:creator>Daniel Perez</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iOS / iPhone OS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://www.intomobile.com/?p=311725</guid>
		<description><![CDATA[EA is getting set to release one of 2012&#8242;s most highly anticipated games, Mass Effect 3, on March 6th. They will already dominate the PC, Xbox 360, and PS3 scene when the game is released, and they may also dominate your iOS device when Mass Effect Infiltrator is released on March 6th, too. During an EA press event yesterday, I got some hands-on time with their upcoming Mass Effect iOS offering. Mass Effect Infiltrator isn&#8217;t another Mass Effect Galaxy which ended up not being a very successful mobile title for BioWare. <span style="white-space:nowrap">... <a href="http://www.intomobile.com/2012/02/08/handson-preview-mass-effect-infiltrator-ios/">Read more</a></span>]]></description>
			<content:encoded><![CDATA[<p>EA is getting set to release one of 2012&#8242;s most highly anticipated games, Mass Effect 3, on March 6th. They will already dominate the PC, Xbox 360, and PS3 scene when the game is released, and they may also dominate your iOS device when Mass Effect Infiltrator is released on March 6th, too. During an EA press event yesterday, I got some hands-on time with their upcoming Mass Effect iOS offering.</p>
<p>Mass Effect Infiltrator isn&#8217;t another <a rel="nofollow" href="http://click.linksynergy.com/fs-bin/stat?id=CHSMTSmDpXI&offerid=146261&type=3&subid=0&tmpid=1826&RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fmass-effect-galaxy%252Fid320095701%253Fmt%253D8%2526uo%253D6%2526partnerId%253D30" >Mass Effect Galaxy</a> which ended up not being a very successful mobile title for BioWare. It&#8217;s being developed by IronMonkey Studios, who have released a number of successful mobile games, one of which being <a href="http://www.intomobile.com/2011/01/28/review-dead-space-for-iphone-ipad-bringing-terror-to-your-ios-device/">Dead Space</a>. If you&#8217;re familiar with their work, then you should already be excited for this game&#8217;s release next month.</p>
<p>My demo time was spent landing on a snowy planet in order to rescue prisoners from a hostile Cerberus base. Once my character&#8217;s feet touched the surface of the planet, I felt right at home with the traditional FPS gaming mechanics of moving my character with the left side of the screen while moving the camera with the right. As soon as I turned a corner, a wave of approximately 4 or 5 Geth started to attack me. Infiltrator guided me through the process of combat by taking cover behind some strategically placed boxes and pipes, and tapping on my enemies to initiate combat. Once I focused in on an enemy, I could move my shooting reticule around to tweak my aiming. Once I took down one Geth, Infiltrator gives you the opportunity to take down additional enemies in order to rack up combo points. The game urges you to act quick as the ability to combine your attacks is only for a limited time.</p>
<p>Infiltrator will provide the usual arsenal of weapons and powers that we all expect out of a Mass Effect game. I started off attacking the Geth hostiles with an Assault Rifle, but later on in the demo, I was able to switch to a Shotgun which was a lot more satisfying for those up-close and personal moments. When I was on the opposite side of a Geth, my character was able to use a melee attack that sent the Geth backwards and onto their back.</p>
<p>If you&#8217;re the kind of person who prefers to use biotics to take down their enemies, you&#8217;ll be happy to know that they&#8217;ll also be available in Infiltrator. A part of my demo time was spent using the Pull biotic in order to pull my enemies out of cover and within range of my attacks. I&#8217;m sure Pull won&#8217;t be the only biotic available, but EA did not disclose which biotics would be available in Infiltrator.</p>
<p>Maneuvering from cover to cover was a breeze as the developer places transparent arrows in front of your character to inform you of where you can move to take cover in a different location. A simple flick of the finger will send your solider running, flipping, or hurdling towards the next possible piece of cover.</p>
<p>Mass Effect Infiltrator already looked quite impressive during my demo time, even though EA has said the game was currently in its alpha phase of development. IronMonkey Studios definitely shows their ability to make a visually impressive game once again for the iOS platform. EA reps said Mass Effect Infiltrator will release at the same time as Mass Effect 3 and will serve as not only a stand-alone experience, but your actions in Infiltrator will directly influence Commander Shepard&#8217;s ultimate battle.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.intomobile.com/2012/02/08/handson-preview-mass-effect-infiltrator-ios/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Call of Duty: Black Ops Zombies receives in-app purchase of in-game points in latest update</title>
		<link>http://www.intomobile.com/2012/02/06/call-duty-black-ops-zombies-receives-inapp-purchase-ingame-points-latest-update/</link>
		<comments>http://www.intomobile.com/2012/02/06/call-duty-black-ops-zombies-receives-inapp-purchase-ingame-points-latest-update/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 21:19:35 +0000</pubDate>
		<dc:creator>Daniel Perez</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iOS / iPhone OS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Special Feature]]></category>
		<category><![CDATA[471063940]]></category>
		<category><![CDATA[Apple iPhone 4]]></category>
		<category><![CDATA[Apple iPhone 4S]]></category>

		<guid isPermaLink="false">http://www.intomobile.com/?p=311135</guid>
		<description><![CDATA[One of iOS&#8217; premier zombie murdering first-person shooter Call of Duty: Black Ops Zombies received an update over the weekend which allows players to spend even more money on the game by incorporating in-app purchases into the game. The new update allows players to &#8220;enhance their experience&#8221; by way of in-game point packs that can be purchased via in-app purchases in order for players to receive a bunch of in-game points. The in-game points can then be used in order to purchase weapons, ammo, build barricades, and much more. Of course, <span style="white-space:nowrap">... <a href="http://www.intomobile.com/2012/02/06/call-duty-black-ops-zombies-receives-inapp-purchase-ingame-points-latest-update/">Read more</a></span>]]></description>
			<content:encoded><![CDATA[<p>One of iOS&#8217; premier zombie murdering first-person shooter <a href="http://www.intomobile.com/2011/11/30/call-duty-black-ops-zombies-ipad-first-impressions/">Call of Duty: Black Ops Zombies</a> received an update over the weekend which allows players to spend even more money on the game by incorporating in-app purchases into the game.</p>
<p>The new update allows players to &#8220;enhance their experience&#8221; by way of in-game point packs that can be purchased via in-app purchases in order for players to receive a bunch of in-game points. The in-game points can then be used in order to purchase weapons, ammo, build barricades, and much more. Of course, players can also do all of these things by earning in-game points through the fun and sometimes tedious job of murdering zombies.</p>
<p>The point pack system comes in six different tiers:</p>
<ul>
<li>Tier 1: Point Pack 1 (12k in-game points) &#8211; $.99</li>
<li>Tier 2: Point Pack 2 (30k in-game points) &#8211; $1.99</li>
<li>Tier 5: Point Pack 3 (100k in-game points) &#8211; $4.99</li>
<li>Tier 10: Point Pack 4 (250k in-game points) &#8211; $9.99</li>
<li>Tier 20: Point Pack 5 (600k in-game points) &#8211; $19.99</li>
<li>Tier 50: Point Pack 6 (2m in-game points) &#8211; $49.99</li>
</ul>
<p>The update also makes the fan-favorites Ray Gun and Monkey Bomb available as well as some other optimizations and fixes.</p>
<p>If you feel you&#8217;re way too short on time to actually play Call of Duty: Black Ops Zombies and would like to take advantage of obtaining a ton of points for your hard earned dough, then go right ahead and take advantage of this new addition to the game. Call me crazy, but when I purchase a game, I usually enjoy the challenge of unlocking things through hard work and zombie murdering.</p>
<p>Call of Duty: Black Ops Zombies ($6.99) &#8211; [<a rel="nofollow" href="http://click.linksynergy.com/fs-bin/stat?id=CHSMTSmDpXI&offerid=146261&type=3&subid=0&tmpid=1826&RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fcall-of-duty-black-ops-zombies%252Fid471063940%253Fmt%253D8%2526uo%253D6%2526partnerId%253D30" >iTunes Link</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.intomobile.com/2012/02/06/call-duty-black-ops-zombies-receives-inapp-purchase-ingame-points-latest-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ghost Trick: Phantom Detective moves his investigation from the DS to iOS today</title>
		<link>http://www.intomobile.com/2012/02/02/ghost-trick-phantom-detective-ios/</link>
		<comments>http://www.intomobile.com/2012/02/02/ghost-trick-phantom-detective-ios/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 20:18:03 +0000</pubDate>
		<dc:creator>Daniel Perez</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iOS / iPhone OS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[489113377]]></category>
		<category><![CDATA[Apple iPhone 4]]></category>
		<category><![CDATA[Apple iPhone 4S]]></category>

		<guid isPermaLink="false">http://www.intomobile.com/?p=310349</guid>
		<description><![CDATA[Capcom has made another Nintendo DS exclusive title available on iOS today as Ghost Trick: Phantom Detective has moved his quirky investigative prowess to the App Store today. If you recall the first Capcom Nintendo DS exclusive game to jump to the iOS platform was Phoenix Wright: Ace Attorney back in 2010. Ironically, Ghost Trick: Phantom Detective was created by the same man: Shu Takumi. Instead of playing out courtroom drama from case to case, this mystery adventure game has players assuming the role of Sisel as he uses his <span style="white-space:nowrap">... <a href="http://www.intomobile.com/2012/02/02/ghost-trick-phantom-detective-ios/">Read more</a></span>]]></description>
			<content:encoded><![CDATA[<p>Capcom has made another Nintendo DS exclusive title available on iOS today as Ghost Trick: Phantom Detective has moved his quirky investigative prowess to the App Store today.</p>
<p>If you recall the first Capcom Nintendo DS exclusive game to jump to the iOS platform was <a href="http://www.intomobile.com/2010/05/24/phoenix-wright-ace-attorney-released-on-the-app-store/">Phoenix Wright: Ace Attorney back in 2010</a>. Ironically, Ghost Trick: Phantom Detective was created by the same man: Shu Takumi. Instead of playing out courtroom drama from case to case, this mystery adventure game has players assuming the role of Sisel as he uses his Ghost Tricks powers to switch between the Land of the Living and the Ghost World.</p>
<p>Ghost Trick: Phantom Detective for iOS features intuitive touch screen controls, enhanced graphics, and a much wider viewing area to help with solving puzzles. If you enjoyed Phoenix Wright&#8217;s writing, puzzles, and intriguing story, then you&#8217;ll want to experience Ghost Trick as it offers a very similar experience.</p>
<p>The game is currently free to download and its first two chapters are free. If you&#8217;d like to continue the Ghost Trick adventure, the next chapters are available for purchase in three different packs for $4.99 each, or you can go all in and unlock the full game for $9.99.</p>
<p>Ghost Trick: Phantom Detective (FREE) &#8211; [<a rel="nofollow" href="http://click.linksynergy.com/fs-bin/stat?id=CHSMTSmDpXI&offerid=146261&type=3&subid=0&tmpid=1826&RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fghost-trick-phantom-detective%252Fid489113377%253Fmt%253D8%2526uo%253D6%2526partnerId%253D30" >iTunes Link</a>]</p>

<a href='http://www.intomobile.com/2012/02/02/ghost-trick-phantom-detective-ios/ipad05/' title='iPad05'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/02/iPad05-150x150.png" class="attachment-thumbnail" alt="iPad05" title="iPad05" /></a>
<a href='http://www.intomobile.com/2012/02/02/ghost-trick-phantom-detective-ios/ipad06/' title='iPad06'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/02/iPad06-150x150.png" class="attachment-thumbnail" alt="iPad06" title="iPad06" /></a>
<a href='http://www.intomobile.com/2012/02/02/ghost-trick-phantom-detective-ios/ipad04/' title='iPad04'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/02/iPad04-150x150.png" class="attachment-thumbnail" alt="iPad04" title="iPad04" /></a>
<a href='http://www.intomobile.com/2012/02/02/ghost-trick-phantom-detective-ios/ipad03/' title='iPad03'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/02/iPad03-150x150.png" class="attachment-thumbnail" alt="iPad03" title="iPad03" /></a>
<a href='http://www.intomobile.com/2012/02/02/ghost-trick-phantom-detective-ios/ipad02/' title='iPad02'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/02/iPad02-150x150.png" class="attachment-thumbnail" alt="iPad02" title="iPad02" /></a>
<a href='http://www.intomobile.com/2012/02/02/ghost-trick-phantom-detective-ios/ipad01/' title='iPad01'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/02/iPad01-150x150.png" class="attachment-thumbnail" alt="iPad01" title="iPad01" /></a>

]]></content:encoded>
			<wfw:commentRss>http://www.intomobile.com/2012/02/02/ghost-trick-phantom-detective-ios/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Microsoft developing Xbox Live compatible apps for iOS &amp; Android</title>
		<link>http://www.intomobile.com/2012/01/27/microsoft-developing-xbox-live-compatible-apps-ios-android/</link>
		<comments>http://www.intomobile.com/2012/01/27/microsoft-developing-xbox-live-compatible-apps-ios-android/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 19:46:34 +0000</pubDate>
		<dc:creator>Daniel Perez</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iOS / iPhone OS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[480914036]]></category>
		<category><![CDATA[482365195]]></category>
		<category><![CDATA[485193234]]></category>

		<guid isPermaLink="false">http://www.intomobile.com/?p=308521</guid>
		<description><![CDATA[Up until late 2011, Microsoft has kept its library of exclusive apps that were compatible with the Xbox 360&#8242;s Xbox LIVE! to its Windows Phone 7 platform. Then this past December, Microsoft decided to open the flood gates just a smidgen by releasing the Xbox Live app and Kinectimals to the iOS platform to the mobile industry&#8217;s surprise. It isn&#8217;t surprising to hear both apps have done very well for Microsoft, which is exactly why they plan to develop more Xbox Live compatible apps for iOS &#38; Android. The news comes <span style="white-space:nowrap">... <a href="http://www.intomobile.com/2012/01/27/microsoft-developing-xbox-live-compatible-apps-ios-android/">Read more</a></span>]]></description>
			<content:encoded><![CDATA[<p>Up until late 2011, Microsoft has kept its library of exclusive apps that were compatible with the Xbox 360&#8242;s Xbox LIVE! to its Windows Phone 7 platform. Then this past December, Microsoft decided to open the flood gates just a smidgen by releasing the <a href="http://www.intomobile.com/2011/12/07/microsoft-doubledips-releases-xbox-live-app-ios-xbox-companion-windows-phone/">Xbox Live app</a> and <a href="http://www.intomobile.com/2011/12/13/microsofts-kinectimals-pounces-unsuspecting-ios-owners-its-release/">Kinectimals</a> to the iOS platform to the mobile industry&#8217;s surprise. It isn&#8217;t surprising to hear both apps have done very well for Microsoft, which is exactly why they plan to develop more Xbox Live compatible apps for iOS &amp; Android.</p>
<p>The news comes by way of a Microsoft spokesperson who had the following to say regarding Microsoft&#8217;s decision to develop for other mobile platforms:</p>
<blockquote><p>While the Xbox Live experiences and games always work best on the Windows platform, we understand that some Xbox fans may be using other types of devices. To satisfy that need, we are working to extend a few of our Xbox experiences and titles to other platforms.</p></blockquote>
<p>Microsoft has given no release date window of when iOS &amp; Android users can expect Xbox Live compatible apps to be made available, but iOS &amp; Android gamers should be happy to hear they won&#8217;t have to shell out for a Windows Phone device in order to get all of the benefits of the Xbox Live platform.</p>
<p>I&#8217;m certainly curious to learn more about this and to see how far the Xbox Live integration will go for the iOS &amp; Android apps. Will Xbox Live users be able to see what I&#8217;m playing if I&#8217;m online? Will I be able to unlock achievements for games on iOS &amp; Android? Will the Xbox Live Marketplace be integrated into the Xbox Live app so I can purchase Xbox Live compatible apps and bypass the App Store? SO&#8230;MANY&#8230;QUESTIONS! I guess we&#8217;ll just have to wait and see what Microsoft has up its sleeve at this year&#8217;s E3.</p>
<p>[Via <a href="http://www.forbes.com/sites/greatspeculations/2012/01/25/microsoft-xbox-live-coming-to-droids-and-ipads/">Forbes</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.intomobile.com/2012/01/27/microsoft-developing-xbox-live-compatible-apps-ios-android/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>RAGE HD receives iOS 5 support, new episodes, and melee in latest update</title>
		<link>http://www.intomobile.com/2012/01/27/rage-hd-receives-ios-5-support-new-episodes-and-melee-latest-update/</link>
		<comments>http://www.intomobile.com/2012/01/27/rage-hd-receives-ios-5-support-new-episodes-and-melee-latest-update/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 17:17:28 +0000</pubDate>
		<dc:creator>Daniel Perez</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iOS / iPhone OS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.intomobile.com/?p=308431</guid>
		<description><![CDATA[Even though the console version of id Software&#8217;s RAGE left much to be desired, that doesn&#8217;t mean RAGE HD for iOS isn&#8217;t a terrific game. In fact, the company just released an update that puts more goodness into an already impressive package. The latest update for RAGE HD brings a slew of enhancements such as iOS 5 support, the ability to melee your enemies, and two new episodes called Kraken and Aqueduct which can be purchased for only $.99 via in-app purchase. And just to clarify, that&#8217;s $.99 for both episodes. <span style="white-space:nowrap">... <a href="http://www.intomobile.com/2012/01/27/rage-hd-receives-ios-5-support-new-episodes-and-melee-latest-update/">Read more</a></span>]]></description>
			<content:encoded><![CDATA[<p>Even though the console version of id Software&#8217;s RAGE left much to be desired, that doesn&#8217;t mean <a href="http://www.intomobile.com/2010/11/19/review-rage-hd-for-iphone-and-ipad/">RAGE HD for iOS</a> isn&#8217;t a terrific game. In fact, the company just released an update that puts more goodness into an already impressive package.</p>
<p>The latest update for RAGE HD brings a slew of enhancements such as iOS 5 support, the ability to melee your enemies, and two new episodes called <em>Kraken</em> and <em>Aqueduct</em> which can be purchased for only $.99 via in-app purchase. And just to clarify, that&#8217;s $.99 for both episodes.</p>
<p>Rage HD version 2.0 also supports HDMI-out, which could be used to easily trick your friends your playing the console version of your game through your iOS device. We all know what a little trickster you can be.</p>
<p>RAGE HD ($1.99) &#8211; [<a href="http://click.linksynergy.com/fs-bin/stat?id=CHSMTSmDpXI&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Frage-hd%252Fid400707675%253Fmt%253D8%2526uo%253D6%2526partnerId%253D30">iTunes Link</a>]</p>
<p>RAGE ($.99) &#8211; [<a href="http://click.linksynergy.com/fs-bin/stat?id=CHSMTSmDpXI&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Frage%252Fid396956740%253Fmt%253D8%2526uo%253D6%2526partnerId%253D30">iTunes Link</a>]</p>
<p><object width="640" height="360" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/9OehSIdaDUg?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="640" height="360" type="application/x-shockwave-flash" src="http://www.youtube.com/v/9OehSIdaDUg?version=3&amp;hl=en_US&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>

<a href='http://www.intomobile.com/2012/01/27/rage-hd-receives-ios-5-support-new-episodes-and-melee-latest-update/e05_aqueduct_01/' title='E05_Aqueduct_01'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/E05_Aqueduct_01-150x150.png" class="attachment-thumbnail" alt="E05_Aqueduct_01" title="E05_Aqueduct_01" /></a>
<a href='http://www.intomobile.com/2012/01/27/rage-hd-receives-ios-5-support-new-episodes-and-melee-latest-update/e04_kraken_01/' title='E04_Kraken_01'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/E04_Kraken_01-150x150.png" class="attachment-thumbnail" alt="E04_Kraken_01" title="E04_Kraken_01" /></a>
<a href='http://www.intomobile.com/2012/01/27/rage-hd-receives-ios-5-support-new-episodes-and-melee-latest-update/e04_kraken_02/' title='E04_Kraken_02'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/E04_Kraken_02-150x150.png" class="attachment-thumbnail" alt="E04_Kraken_02" title="E04_Kraken_02" /></a>
<a href='http://www.intomobile.com/2012/01/27/rage-hd-receives-ios-5-support-new-episodes-and-melee-latest-update/e05_aqueduct_01alternate/' title='E05_Aqueduct_01Alternate'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/E05_Aqueduct_01Alternate-150x150.png" class="attachment-thumbnail" alt="E05_Aqueduct_01Alternate" title="E05_Aqueduct_01Alternate" /></a>
<a href='http://www.intomobile.com/2012/01/27/rage-hd-receives-ios-5-support-new-episodes-and-melee-latest-update/e05_aqueduct_02/' title='E05_Aqueduct_02'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/E05_Aqueduct_02-150x150.png" class="attachment-thumbnail" alt="E05_Aqueduct_02" title="E05_Aqueduct_02" /></a>
<a href='http://www.intomobile.com/2012/01/27/rage-hd-receives-ios-5-support-new-episodes-and-melee-latest-update/screenshot-2011-11-22-10-42-54/' title='Screenshot 2011.11.22 10.42.54'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/Screenshot-2011.11.22-10.42.54-150x150.png" class="attachment-thumbnail" alt="Screenshot 2011.11.22 10.42.54" title="Screenshot 2011.11.22 10.42.54" /></a>
<a href='http://www.intomobile.com/2012/01/27/rage-hd-receives-ios-5-support-new-episodes-and-melee-latest-update/screenshot-2011-11-22-10-43-24/' title='Screenshot 2011.11.22 10.43.24'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/Screenshot-2011.11.22-10.43.24-150x150.png" class="attachment-thumbnail" alt="Screenshot 2011.11.22 10.43.24" title="Screenshot 2011.11.22 10.43.24" /></a>
<a href='http://www.intomobile.com/2012/01/27/rage-hd-receives-ios-5-support-new-episodes-and-melee-latest-update/screenshot-2011-11-22-10-43-33/' title='Screenshot 2011.11.22 10.43.33'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/Screenshot-2011.11.22-10.43.33-150x150.png" class="attachment-thumbnail" alt="Screenshot 2011.11.22 10.43.33" title="Screenshot 2011.11.22 10.43.33" /></a>

]]></content:encoded>
			<wfw:commentRss>http://www.intomobile.com/2012/01/27/rage-hd-receives-ios-5-support-new-episodes-and-melee-latest-update/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Valve unleashes the power of Steam Mobile onto iOS &amp; Android; currently in beta</title>
		<link>http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/</link>
		<comments>http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 20:55:06 +0000</pubDate>
		<dc:creator>Daniel Perez</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iOS / iPhone OS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Services]]></category>
		<category><![CDATA[Social Networking]]></category>

		<guid isPermaLink="false">http://www.intomobile.com/?p=308175</guid>
		<description><![CDATA[Ask any PC gamer anywhere in the world what their favorite digital marketplace is and they&#8217;ll tell you without hesitation, &#8220;ORIGIN!&#8221; OK, that obviously wouldn&#8217;t be their answer. We all know Valve&#8217;s Steam digital marketplace is where it&#8217;s at with their insane amount of sales, ease of use, and supreme social networking abilities. And now, Valve has released an iOS &#38; Android app that allows Steam users to take the service they love so much wherever they go. Steam Mobile for iOS &#38; Android allows Steam users to access the <span style="white-space:nowrap">... <a href="http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/">Read more</a></span>]]></description>
			<content:encoded><![CDATA[<p>Ask any PC gamer anywhere in the world what their favorite digital marketplace is and they&#8217;ll tell you without hesitation, &#8220;ORIGIN!&#8221; OK, that obviously wouldn&#8217;t be their answer. We all know Valve&#8217;s Steam digital marketplace is where it&#8217;s at with their insane amount of sales, ease of use, and supreme social networking abilities. And now, Valve has released an iOS &amp; Android app that allows Steam users to take the service they love so much wherever they go.</p>
<p>Steam Mobile for iOS &amp; Android allows Steam users to access the majority of the Steam service through their mobile devices. Users will be able to chat with friends, browse community groups, user profiles, view screenshots, and of course, keep up to date with all of Steam&#8217;s sales and purchase them straight from your iOS or Android device.</p>
<p>After playing around with the app for a bit this afternoon, I can tell you it acts very similarly to the <a href="http://www.intomobile.com/2011/10/10/handson-facebook-ipad-app-facebook-finally-comes-ipad/">Facebook app</a> in terms of its overall usability. You can customize what section of the app greets you when you first start, and buying games on the service to be played on my PC or Mac is super easy. I did notice the chat function did have a bit of a lag compared to chatting on my computer, but I&#8217;m sure when users are out and about, they won&#8217;t even think twice about it.</p>
<p>The Steam Mobile app is currently in beta, which means you can certainly download the app right now, but you won&#8217;t be able to access the good stuff unless you receive a beta code from Valve. The app currently works very well, even though it&#8217;s in its beta phase, so I don&#8217;t see why Valve couldn&#8217;t release it to the public within a month.</p>
<p>Steam Mobile (FREE) &#8211; [<a rel="nofollow" href="http://click.linksynergy.com/fs-bin/stat?id=CHSMTSmDpXI&offerid=146261&type=3&subid=0&tmpid=1826&RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fsteam-mobile%252Fid495369748%2526uo%253D6%2526partnerId%253D30" >iTunes Link</a>] [<a href="https://market.android.com/details?id=com.valvesoftware.android.steam.community">Android Marketplace Link</a>]</p>

<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/photo-1-23/' title='photo-1'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/photo-1-150x150.png" class="attachment-thumbnail" alt="photo-1" title="photo-1" /></a>
<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/photo-17/' title='photo'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/photo1-150x150.png" class="attachment-thumbnail" alt="photo" title="photo" /></a>
<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/photo-1-4-2/' title='photo 1-4'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/photo-1-4-150x150.png" class="attachment-thumbnail" alt="photo 1-4" title="photo 1-4" /></a>
<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/photo-1-3-3/' title='photo 1-3'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/photo-1-3-150x150.png" class="attachment-thumbnail" alt="photo 1-3" title="photo 1-3" /></a>
<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/photo-2-2-3/' title='photo 2-2'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/photo-2-2-150x150.png" class="attachment-thumbnail" alt="photo 2-2" title="photo 2-2" /></a>
<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/photo-3-2-3/' title='photo 3-2'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/photo-3-2-150x150.png" class="attachment-thumbnail" alt="photo 3-2" title="photo 3-2" /></a>
<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/photo-4-2-3/' title='photo 4-2'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/photo-4-2-150x150.png" class="attachment-thumbnail" alt="photo 4-2" title="photo 4-2" /></a>
<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/photo-1-1-2/' title='photo 1-1'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/photo-1-1-150x150.png" class="attachment-thumbnail" alt="photo 1-1" title="photo 1-1" /></a>
<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/photo-2-1-2/' title='photo 2-1'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/photo-2-1-150x150.png" class="attachment-thumbnail" alt="photo 2-1" title="photo 2-1" /></a>
<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/photo-3-1-2/' title='photo 3-1'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/photo-3-1-150x150.png" class="attachment-thumbnail" alt="photo 3-1" title="photo 3-1" /></a>
<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/photo-4-1-2/' title='photo 4-1'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/photo-4-1-150x150.png" class="attachment-thumbnail" alt="photo 4-1" title="photo 4-1" /></a>
<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/photo-5-10/' title='photo 5'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/photo-5-150x150.png" class="attachment-thumbnail" alt="photo 5" title="photo 5" /></a>
<a href='http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/steam-mobile-ios-android/' title='Steam Mobile iOS Android'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/Steam-Mobile-iOS-Android-150x150.png" class="attachment-thumbnail" alt="Steam Mobile iOS Android" title="Steam Mobile iOS Android" /></a>

<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.intomobile.com/2012/01/26/valve-unleashes-power-steam-onto-ios-currently-beta/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Grand Theft Auto III for Android updated to support more devices; iOS update coming soon</title>
		<link>http://www.intomobile.com/2012/01/26/grand-theft-auto-iii-android-updated-support-more-devices-ios-update-coming-soon/</link>
		<comments>http://www.intomobile.com/2012/01/26/grand-theft-auto-iii-android-updated-support-more-devices-ios-update-coming-soon/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 19:28:42 +0000</pubDate>
		<dc:creator>Daniel Perez</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iOS / iPhone OS]]></category>
		<category><![CDATA[479662730]]></category>

		<guid isPermaLink="false">http://www.intomobile.com/?p=308143</guid>
		<description><![CDATA[Rockstar&#8217;s Grand Theft Auto III: 10 Year Anniversary Edition was made available on iOS &#38; Android in mid-December and the company has just dropped some details on the latest update for the Android version of the game. First off, version 1.3 of Grand Theft Auto III will now support the Asus Transformer Prime and Medion LifeTab if you happen to own either of those two devices. The other updates for Grand Theft Auto III can be found below: The addition of Integrated with Immersion Haptic Vibration Feedback The ability to tailor your <span style="white-space:nowrap">... <a href="http://www.intomobile.com/2012/01/26/grand-theft-auto-iii-android-updated-support-more-devices-ios-update-coming-soon/">Read more</a></span>]]></description>
			<content:encoded><![CDATA[<p>Rockstar&#8217;s <a href="http://www.intomobile.com/2011/12/15/review-grand-theft-auto-iii/">Grand Theft Auto III: 10 Year Anniversary</a> Edition was made available on iOS &amp; Android in mid-December and the company has just dropped some details on the latest update for the Android version of the game.</p>
<p>First off, version 1.3 of Grand Theft Auto III will now support the <a href="http://www.intomobile.com/reviews/asus-transformer-prime-review-quadcore-beast-transform-way-you-look-tablets/">Asus Transformer Prime</a> and Medion LifeTab if you happen to own either of those two devices. The other updates for Grand Theft Auto III can be found below:</p>
<ul>
<li>The addition of <em>Integrated with Immersion Haptic Vibration Feedback</em></li>
<li>The ability to tailor your visual experience with new video display settings</li>
<li>The ability to install the game to an SD memory card</li>
<li>Improved controls for Xperia Play and supported gamepads plus full support for the GameStop Wireless Game Controller</li>
<li>Additional technical fixes</li>
</ul>
<p>Having improved support for the <a href="http://www.intomobile.com/2011/05/26/review-verizon-xperia-play-game-2/">Xperia Play</a>&#8216;s gamepad as well as other gamepads certainly make this a worthwhile update. I know many mobile gamers, no matter how hard they try, just can&#8217;t get the hang of touch-screen controls.</p>
<p>Of course, in order to pick up the updated version of Grand Theft Auto III, all you&#8217;ll need to do is make a quick visit to the Android Marketplace, update the app, and viola!</p>
<p>As for an update to the iOS version of Grand Theft Auto III, Rockstar gives no information as to when it will be released, but assures its fans that the update is coming.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.intomobile.com/2012/01/26/grand-theft-auto-iii-android-updated-support-more-devices-ios-update-coming-soon/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Tiny Tower developer responds to Zynga&#8217;s tower building clone, Dream Heights</title>
		<link>http://www.intomobile.com/2012/01/25/tiny-towers-zynga-dream-heights/</link>
		<comments>http://www.intomobile.com/2012/01/25/tiny-towers-zynga-dream-heights/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 21:15:27 +0000</pubDate>
		<dc:creator>Daniel Perez</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iOS / iPhone OS]]></category>
		<category><![CDATA[Tiny Tower]]></category>

		<guid isPermaLink="false">http://www.intomobile.com/?p=307743</guid>
		<description><![CDATA[NimbleBit, who are the developers of the hugely popular freemium title, Tiny Tower, has recently taken notice that Zynga has just released a game that&#8217;s deeply inspired by theirs called Dream Heights. So, as any rational person would do when their hard work is being completely ripped off by a much larger and more successful company, they decided to write Zynga a little letter. The letter from Nimblebit to Zynga congratulates the company for their release of Dream Heights, which they point out Zynga must be big fans of their <span style="white-space:nowrap">... <a href="http://www.intomobile.com/2012/01/25/tiny-towers-zynga-dream-heights/">Read more</a></span>]]></description>
			<content:encoded><![CDATA[<p>NimbleBit, who are the developers of the hugely popular freemium title, Tiny Tower, has recently taken notice that <a href="http://www.intomobile.com/2012/01/05/zynga-launches-scramble-friends-ios/">Zynga</a> has just released a game that&#8217;s deeply inspired by theirs called Dream Heights. So, as any rational person would do when their hard work is being completely ripped off by a much larger and more successful company, they decided to write Zynga a little letter.</p>
<p>The letter from Nimblebit to Zynga congratulates the company for their release of Dream Heights, which they point out <a href="http://www.intomobile.com/2011/07/08/zynga-buys-five-mobile-focus-apps/">Zynga</a> must be big fans of their Tiny Tower game. Nimblebit goes on to say they look forward to inspiring Zynga for their future titles and points out the huge differences between the size of the Nimblebit team, which is made of 3 people, to Zynga, which is 2,789 strong.</p>
<p>What makes this story even more interesting is the claim by NimbleBit&#8217;s co-founder <a href="https://twitter.com/#!/eeen/status/161966746453024769">Ian Marsh</a> that Zynga attempted to acquire them. NimbleBit&#8217;s other co-founder, David Marsh, <a href="https://twitter.com/#!/NimbleDave">took to his twitter feed</a> to vent his frustration by claiming NimbleBit has been &#8220;Zynga&#8217;d&#8221; and also saying &#8220;Even when you refuse to go work for Zynga, sometimes you end up doing work for Zynga anyway.&#8221;</p>
<p>I can&#8217;t blame Nimblebit to be upset with Zynga seeing as the company has made an absolute fortune on FarmVille and other clones of that game. A game like Tiny Tower was an absolute labor of love by the team and to see something they worked so hard on to then be stolen by a much larger and already profitable company, I&#8217;m just surprised the letter wasn&#8217;t full of expletives and threats to Zynga&#8217;s dog mascot.</p>
<p>[Via <a href="http://techcrunch.com/2012/01/24/tiny-tower-developers-call-out-zynga-for-their-look-alike-game/">TechCrunch</a>]</p>

<a href='http://www.intomobile.com/2012/01/25/tiny-towers-zynga-dream-heights/zynga-vs-nimblebit/' title='Zynga vs Nimblebit'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/Zynga-vs-Nimblebit-150x150.png" class="attachment-thumbnail" alt="Zynga vs Nimblebit" title="Zynga vs Nimblebit" /></a>
<a href='http://www.intomobile.com/2012/01/25/tiny-towers-zynga-dream-heights/dearzynga/' title='dearzynga'><img width="150" height="150" src="http://www.intomobile.com/wp-content/uploads/2012/01/dearzynga-150x150.jpg" class="attachment-thumbnail" alt="dearzynga" title="dearzynga" /></a>

]]></content:encoded>
			<wfw:commentRss>http://www.intomobile.com/2012/01/25/tiny-towers-zynga-dream-heights/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>SEGA releases Sonic 4: Episode I onto the Android Marketplace</title>
		<link>http://www.intomobile.com/2012/01/25/sega-releases-sonic-4-episode-i-onto-android-marketplace/</link>
		<comments>http://www.intomobile.com/2012/01/25/sega-releases-sonic-4-episode-i-onto-android-marketplace/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 20:25:20 +0000</pubDate>
		<dc:creator>Daniel Perez</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.intomobile.com/?p=307725</guid>
		<description><![CDATA[Last month, SEGA announced it would be delivering the next episode in the Sonic the Hedgehog 4 episodic game on iOS &#38; Android, but in order for Android gamers to genuinely get excited over the next episode in Sonic 4, they need to experience Episode I. The only way they would be able to do that is if they also owned an iOS device or picked the game up on their console or PC. That all changes today as SEGA has finally released Sonic the Hedgehog 4: Episode I onto the Android <span style="white-space:nowrap">... <a href="http://www.intomobile.com/2012/01/25/sega-releases-sonic-4-episode-i-onto-android-marketplace/">Read more</a></span>]]></description>
			<content:encoded><![CDATA[<p>Last month, SEGA announced it would be <a href="http://www.intomobile.com/2011/12/30/sega-announces-sonic-hedgehog-4-episode-ii-ios-android/">delivering the next episode</a> in the Sonic the Hedgehog 4 episodic game on iOS &amp; Android, but in order for Android gamers to genuinely get excited over the next episode in Sonic 4, they need to experience Episode I. The only way they would be able to do that is if they also owned an iOS device or picked the game up on their console or PC. That all changes today as SEGA has finally released Sonic the Hedgehog 4: Episode I onto the Android Marketplace.</p>
<p>The Android version of <a href="http://www.intomobile.com/2010/10/07/sonic-the-hedgehog-4-spin-dashes-its-way-out-of-the-app-store/">Sonic 4: Episode I is nearly identical to the iOS version</a> that was released in late 2010. It still takes place right after Sonic &amp; Knuckles, four unique zones with four levels to play, seven additional stages, and two stages that are unique to mobile devices. You&#8217;ll use your phone&#8217;s accelerometer to move Sonic left and right by tilting your device and tapping on the screen to jump and initiate attacks.</p>
<p>For those of you who <a href="http://www.intomobile.com/2011/10/20/sonic-cd-coming-ios-android-windows-phone-late-2011/">picked up Sonic CD</a> and have been anxiously awaiting for Sonic 4: Episode II&#8217;s release, then this would be the perfect opportunity for you to pick up Episode I to prepare yourself for the next episode.</p>
<p>Sonic the Hedgehog 4: Episode I ($3.99) &#8211; [<a href="https://market.android.com/details?id=com.sega.sonic4epi">Android Marketplace</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.intomobile.com/2012/01/25/sega-releases-sonic-4-episode-i-onto-android-marketplace/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using memcached
Page Caching using memcached
Database Caching 1/61 queries in 0.067 seconds using memcached
Object Caching 3785/3962 objects using memcached

Served from: www.intomobile.com @ 2012-02-11 09:45:03 -->
