Eidos will be launching the Commodore 64 classic game, Jupiter Lander, mobile game this June. Those that not remember, Jupiter Lander was released 25 years ago and since than it has been cloned for quite a few times. The storyline (if there is such thing in this game) is simple: It’s up to you to steer a space craft to safety using only thrusters as directional controls and ease it on to a choice of landing bays.
Boasting ten challenging stages, the player begins each level with a limited supply of fuel which is depleted every time the ship’s thrusters are engaged. As the player progresses, the level designs grow more fiendish with craggy rock formations testing the player’s skills, while later stages add ever more hazards. Adding to the challenge are multiple landing zones located throughout the levels, with the harder to reach areas offering huge bonuses for the intrepid pilot.
You can play the original Jupiter Lander in what Eidos calls the “perfect recreation of the Commodore 64 game complete with eight-colour palette and retro visuals,” or as a polished contemporary version featuring all-new graphics, complete with particle effects and a zoom mode. Both game modes, though, retain the timeless gameplay of the original, with the simplistic controls perfectly suited for mobile phone use.
What can I say – I don’t care about the new polished version. It’s the old one that caused many sleepless nights “back in the days.” 🙂
[Image from PocketGamer]