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AT&T acquires Plusmo to help mobile app devs do their thing

September 30, 2009 by Will Park - Leave a Comment

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att-logoAT&T isn’t going to let their exclusive iPhone and its prolific AppStore get all the mobile app glory anymore. The No. 2 US wireless carrier has been pushing mobile applications through their on-deck AT&T Media Mall for longer than Apple has been selling the iPhone, and it seems AT&T wants to make a mobile app comeback. To that end, Big Blue has just acquired mobile app developer Plusmo.

What’s the big deal? Plusmo is in the business of making it easy to develop mobile apps for a variety of smartphones. Plusmo’s service champions the “code once, run everywhere” philosophy by giving developers the tools to convert/port their mobile app (coded in standardized web language) to the all sorts of smartphone platforms. With Plusmo’s technology under wing, AT&T is looking to encourage mobile devs to craft apps for all of its smartphones, not just the iPhone.

Why? Because AT&T won’t have the iPhone locked down forever. In fact, there’s a growing population of AT&T-hating iPhone lovers that probably wouldn’t have a problem dropping AT&T as their iPhone carrier… right now. When AT&T’s exclusive iPhone deal runs its course, it’s going to have to have a backup plan. That plan likely includes a smartphone portfolio that has enough mobile app support to keep AT&T at the top of its game.

[Update]
AT&T hasn’t fessed up to Plusmo’s purchase price yet, but we’re sure it’s a big number.

[Via: BusinessWeek]

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