
iOS users will now have another option for multiplayer gaming, only this time it will be coming from OpenFeint. Not only will this just be any multiplayer gaming platform, but it will also be available for Android, making it a great upcoming cross-platform solution, called OpenFeint PlayTime.
PlayTime will bring multiplayer gaming to both platforms, and will also give the user matchmaking, game servers, and real-time voice chat as well. Great, now these geeky gamers have a reason to yell at the other team in public now.
Aurora Feint CEO Jason Citron expands on PlayTime,
“Traditionally, multiplayer technology has been accessible only to top-tier developers. It’s just too complicated and time-consuming. So we invented PlayTime, which literally takes one day to integrate into a casual game.”
If you’re a developer that would like to take advantage of OpenFeint’s PlayTime, you can sign up for the private beta below; and if it does indeed just take a day to implement into an application, we’d say it may be well worth it. In order for this to work to the fullest extent, Android first needs to get a decent selection of games into the Android Market – and it has a long way to go. Sure, Angry Birds is on the way, but we’re not seeing huge game makers jump onto Android as fast as we would like to. It’s happening, just a little slower than we would have expected.
With PlayTime and Game Center on their way soon, iOS will without a doubt retain its mobile gaming supremacy, and likely for the foreseeable future. We’re just glad to see that OpenFeint is looking at more than one platform at a time now. Let’s hope PlayTime catches on, and we’ll see more than one battle with the two most popular smartphone platforms.
[Via: JoyStiq]