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iPhone OS 3.0 and iPhone 3GS – App developer comments… part 1

Categories: Applications, iPhone
By: , IntoMobile
Wednesday, June 17th, 2009 at 12:18 PM

On the day of the release of the iPhone OS 3.0, and cusp of the iPhone 3GS release, I have some input from developers who have been working on it. First up, we have Shay Casey, CEO, H.Grenade:

“The new OS3.0 from Apple is an amazing opportunity to open up the iPhone as a more viral and social gaming platform. Push notification will be incredibly important for any game developer moving forward. The next biggest impact I think will be downloadable content. Will we see a ton of $.99-to-play MMOGs with a long term commerce system or are the iPhone gamers more of the purchase-play-move-on category. Publisher and developers are rightfully nervous  that the App Store is like the dime store of software. Does DLC help with that impression amongst the industry or is it going to hurt it further? Only time will tell.”

“The thing I am most excited about is the rating system. Now Apple doesn’t have to worry about offending anyone by offering mature games. Grand Theft Auto could not have happened in the App Store even if Rockstar were interested, which was too bad considering the amount of “explicit” tracks available in iTunes. Not to mention tons of South Park episodes and other R rated movies and TV shows. Now games should finally be on an even playing field. Personally, I really hope that the market will start to shift away from cute, boring stuff and on to games with more risk and more reward. It can’t happen soon enough, if you ask me! We’ve really been campaigning hard and getting a superb response from titles like Circuit_Strike.One.”

“There’s a massive market for games with more in-depth control schemes and more challenge, but players really have to hunt for them. Fortunately, as this category grows it’s spawning an extremely pro-active specialist media, who will be instrumental in championing the gamers’ games.”

“The other interesting development for us if the opportunity for great peripherals with the Stereo Bluetooth for expanding the experience, like a pair of VR shades with an IMAX style surround screen and noise canceling headphones. Sell that with a wireless true six-axis dual thumbstick controller that you could use by touch alone and the iPhone could achieve a level of immersion not yet seen in gaming in general not just on a mobile platform.”

Another quote in a following post shortly …

… by the way, speaking of iPhones, don’t forget to enter for your chance to win 1 of 3 iPhone 3G S’s that we’re giving away in just a couple days! IntoMobile’s iPhone 3G S Launch Day Giveaway Bonanza

About The Author

Ben Robinson

Ben is a 10+ year veteran of the Mobile industry – starting his career when SMS was a still a relatively new concept for most people (!), he has now consulted on everything from bleeding-edge Mobile content, to the next-gen accessories you might view it on. As a result he has a broad and deep knowledge in numerous areas of Mobile – from network operators to device vendors, to infrastructure and middleware vendors (not to mention content delivery) – and has worked for companies in all of these areas! He is based in the UK, a hotbed of activity for mobile, and recently became a father for the second time – as oppose to in his younger years when he was happy spend time tweaking all manner of mobile devices to 'nth' degree, he now looks for services and hardware that provide the most efficient, compact, and reliable improvements to his already manic life! It’s his opinion that Mobile solutions should be there to help to make your life better – if a particular solution (be it service or device) isn’t doing this, he believes you need to ask the very important question of why you continue to use it... His focus at IntoMobile is mainly on Mobile content, services, and infrastructure, particularly as regards the UK market – and with the occasional look at devices. Additionally, using his extensive experience in the industry, he will provide commentary on the industry at large, with regular (and hopefully thought-provoking) articles.