The iPhone 3G ain’t got nothing on the iPhone 3GS and its blazing 3D performance
By Will Park on Monday, June 22nd, 2009 at 12:41 PM PST In Apple, Hottest Hardware, Videos, iPhone, iPhone OS
And speaking of getting proof of the iPhone 3GS’s 3D graphics capabilities…
The iPhone 3G isn’t exactly a slouch in the graphics/gaming department, but it isn’t exactly a match for the new iPhone 3GS either! Following on confirmation that the new iPhone 3GS runs a new-generation ARM Cortex V8 processor clocked at 600Mhz, 256MB RAM and a new PowerVR SGX graphics corethat fully supports OpenGL ES 2.0 (3D rendering), we now have video-proof that the iPhone 3GS kicks ass in 3D graphics performance. Thanks to iPhone developers TapTapTap, we can see that the iPhone 3GS is capable of throwing out 4x times the number of frames (per second) as is the iPhone 3G.
Credit to TapTapTap for the video.
What you see in this video is an fps-gauge hooked up to TapTapTap’s upcoming Plasma iPhone app. Like one of those glass globes that glow with static electricity, sending out electrically-charged tendrils that follow your fingers across its surface, the Plasma app should make for at least a few minutes of time-wasting fun. More importantly, the Plasma app is “heavy on particle animation and fairly CPU intensive,” which would explain the sluggish performance on the iPhone 3G.
[Via: TapTapTap]


[...] Das neue iPhone 3GS ist deutlich schneller als sein bereits erstaunlich flotter Vorgänger – natürlich erkauft man sich diese Performance mit einer durchschnittlichen Batterieleistung, aber es ist immer noch beachtlich – damit hängt es auch Palms neues Pre klar ab. Ich muss sagen – es ist nicht nur die Hardware, auch mein altgedienter iPod Touch erster Generation wurde durch das Update auf Version 3.0 der Systemsoftware spürbar schneller. The iPhone 3G ain’t got nothing on the iPhone 3GS and its blazing 3D performance: [...]
It’s “Cortex A8″ not a “V8, like 8 cylinders, and that’s just the CPU architecture, not the CPU itself. The actual processor is the Samsung S5PC100.
The 3GS is one of four models using this next gen architecture amongst the Palm Pre, Samsung i8910, and SE Satio, all running an OMAP3430 CPU+256mb RAM+PowerVR SGX graphics acceleration.
Damn!
Here I was, all comfy that I had no desire to upgrade. But 4x graphics performance, heaps speed of app loading and from what I am reading a really strong implementation of phone based video recording, I am starting to sway.
Oh and the bloody compass, that seemed whatever, but coupled to apps like distant suns and you’ve got some serious cool stuff going down.
Argh!