By: Ben Robinson, IntoMobile Wednesday, December 2nd, 2009 at 6:38 PM
Oceanhouse Media has today the first series of officially licensed iPhone Apps based on the beloved Dr. Seuss classic, How the Grinch Stole Christmas! First of all there’s Grinchmas, which is a snowball and present-throwing game – available in the App Store for $1.99. In addition there’s also Dr. Seuss Camera – The Grinch Edition (a greeting card maker), available for only $2.99.
Also coming this holiday season from Oceanhouse Media is a How the Grinch Stole Christmas! e-Book App. Written by Dr. Seuss in 1957, How the Grinch Stole Christmas! is being adapted for the first time to an interactive book format for the iPhone and iPod Touch which should bring it bang up to date for today’s kids.
Anyway, back to the two current Apps – the Grinchmas app is a game in which players assume the role of the Grinch perched atop Mount Crumpit. By swiping across the multi-touch screen, players throw either snowballs or presents down to Who-ville, depending on whether they feel “mean” or “merry.”
The Dr. Seuss Camera – The Grinch Edition app for the iPhone is now available in the Photography category and allows users to create festive “Grinchmas Cards” using the iPhone’s built-in camera. Players can pose with characters or choose to become the Grinch, his faithful four-legged friend Max, or even little Cindy-Lou Who. Cards can be personalized with comical and colorful stamps, borders and classic Seussian text. Grinchmas Cards can be e-mailed to friends and family or saved to the Photo Library.
For more information on the products and direct links to the App store, please visit www.oceanhousemedia.com/products.
Oceanhouse Media has today the first series of officially licensed iPhone Apps based on the beloved Dr. Seuss classic, How the Grinch Stole Christmas! First of all there’s Grinchmas, which is a snowball and present-throwing game – available in the App Store for $1.99. In addition there’s also Dr. Seuss Camera – The Grinch Edition (a greeting card maker), available for only $2.99.
Also coming this holiday season from Oceanhouse Media is a How the Grinch Stole Christmas! e-Book App. Written by Dr. Seuss in 1957, How the Grinch Stole Christmas! is being adapted for the first time to an interactive book format for the iPhone and iPod Touch which should bring it bang up to date for today’s kids.
Anyway, back to the two current Apps – the Grinchmas app is a game in which players assume the role of the Grinch perched atop Mount Crumpit. By swiping across the multi-touch screen, players throw either snowballs or presents down to Who-ville, depending on whether they feel “mean” or “merry.”
The Dr. Seuss Camera – The Grinch Edition app for the iPhone is now available in the Photography category and allows users to create festive “Grinchmas Cards” using the iPhone’s built-in camera. Players can pose with characters or choose to become the Grinch, his faithful four-legged friend Max, or even little Cindy-Lou Who. Cards can be personalized with comical and colorful stamps, borders and classic Seussian text. Grinchmas Cards can be e-mailed to friends and family or saved to the Photo Library.
Ben is a 10+ year veteran of the Mobile industry – starting his career
when SMS was a still a relatively new concept for most people (!), he has
now consulted on everything from bleeding-edge Mobile content, to the
next-gen accessories you might view it on. As a result he has a broad and deep knowledge in numerous areas of Mobile – from network operators to device vendors, to infrastructure and middleware vendors (not to mention content delivery) – and has worked for companies in all of these areas!
He is based in the UK, a hotbed of activity for mobile, and recently
became a father for the second time – as oppose to in his younger years
when he was happy spend time tweaking all manner of mobile devices to
'nth' degree, he now looks for services and hardware that provide the most efficient, compact, and reliable improvements to his already manic life! It’s his opinion that Mobile solutions should be there to help to make
your life better – if a particular solution (be it service or device)
isn’t doing this, he believes you need to ask the very important question
of why you continue to use it...
His focus at IntoMobile is mainly on Mobile content, services, and
infrastructure, particularly as regards the UK market – and with the
occasional look at devices. Additionally, using his extensive experience
in the industry, he will provide commentary on the industry at large, with
regular (and hopefully thought-provoking) articles.