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Auralux for Tegra 3 is simple, addicting, and flexes your strategy muscle

July 19, 2012 by Blake Stimac - Leave a Comment

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Every now and then, we come across a game that isn’t anything like RipTide GP or Dead Trigger, yet still manages to impress us. Well, a little game called AuraLux has done just that and while it’s hardly action-packed, it can suck you in if you give it the time.

Tegra Zone describes below:

Auralux is an abstract, essentialized, and simplified real-time strategy game. But don’t let the minimalistic graphics fool you. This game is full of complexity and strategy!

You command only one type of unit and have only one type of order to give those units. You and your opponents start the game with precisely equal resources. Quick reflexes will get you nowhere. The only path to victory is through clever strategy.

Auralux features a slow, floating feel and vibrant minimalistic graphics. The entire game pulses to the rhythm of ambient music, and the player’s actions evoke sounds that smoothly coalesce into melody.

This game is designed to provide a relaxing, cerebral experience. Every choice matters, and only the best strategies will succeed.

I’d liken the gameplay of Auralux to that of a virus spreading, only with ambient music playing – you need to infect the opponents and take over before your opponents do the same.

The object of the game is to take over as many suns as you can before your opponents do. Small “stars” are produced from your “sun” and you can send your stars towards empty suns to take it over or overtake an opponents sun, if you have enough stars. When opposing stars collide, they produce a tonal response, making an interesting ambient song.

Auralux can get pretty hard if you don’t stay on top of it, and the first level, which is the only level I’ve beaten, usually takes me upwards towards twenty minutes to complete. If you’re not looking to invest that kind of time for one level, you can purchase a “Speed Mode” option that will cut that time down significantly.

Now that I’ve run out of lame analogies, check out the video below.

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