By: Ben Robinson, IntoMobile Friday, January 25th, 2008 at 2:04 PM
Glu has announced it’s lineup for Q108, and it’s looking pretty sweet – with two console ports coming our way!
First of those is Colin McRae: DiRT, featuring full 3D graphics, and various modes. Second is Metal Gear Acid, which many of you will know from it’s PSP debut.
There is also Castlevania: Aria of Sorrow, Diner Dash 2 (which we’ve mentioned before), and Crosspix. So a fairly comprehensive list in all.
My own tastebuds are being whetted by the thought of some hardcore Rally action on my mobile – although having played a fair few mobile games now (I used to source them for a handset manufacturer!), it always seems to be the controls that make or break the game (rather than the graphics, which everyone is so fixated on in the console world) – but I trust Glu to do a great job, and let’s hope we can get a copy for review at some point soon!
Ben is a 10+ year veteran of the Mobile industry – starting his career
when SMS was a still a relatively new concept for most people (!), he has
now consulted on everything from bleeding-edge Mobile content, to the
next-gen accessories you might view it on. As a result he has a broad and deep knowledge in numerous areas of Mobile – from network operators to device vendors, to infrastructure and middleware vendors (not to mention content delivery) – and has worked for companies in all of these areas!
He is based in the UK, a hotbed of activity for mobile, and recently
became a father for the second time – as oppose to in his younger years
when he was happy spend time tweaking all manner of mobile devices to
'nth' degree, he now looks for services and hardware that provide the most efficient, compact, and reliable improvements to his already manic life! It’s his opinion that Mobile solutions should be there to help to make
your life better – if a particular solution (be it service or device)
isn’t doing this, he believes you need to ask the very important question
of why you continue to use it...
His focus at IntoMobile is mainly on Mobile content, services, and
infrastructure, particularly as regards the UK market – and with the
occasional look at devices. Additionally, using his extensive experience
in the industry, he will provide commentary on the industry at large, with
regular (and hopefully thought-provoking) articles.
newtype2011
…do people really play such games on their mobile? Outside of Tetris and games like Galaga (etc), who would possibly want to game on their phone for more than 5 minute burts -
Ben Robinson
Yes I think people do – it’s just getting that fine balance of a game that’s playable, that you can play in chunks, and that is optimised for a mobile handset – a driving game should in theory be a good candidate, I think the proof will be in the detail of how it’s delivered