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Microsoft to charge developers for Windows Marketplace application updates

Categories: Developer, Windows Phone
By: , IntoMobile
Wednesday, March 25th, 2009 at 4:50 PM

Apple may be failing to keep up with iPhone developers demanding timely iPhone application approvals and App Store payments, but at least Apple doesn’t charge iPhone developers a submission-fee every time they update their application. It seems that Microsoft, in their unquestioned wisdom, thinks it best to make Windows Mobile developers pay for every single application submission, even something as simple as a typo-fixing update.

At first, Microsoft announced their Windows Marketplace as an easy and centralized way to publish and sell Windows Mobile applications. We all initially dreamed of Windows Marketplace as a constantly growing and updated catalogue of Windows Mobile applications, the likes of which iPhone-wielding AppStore patrons have been enjoying for quite some time. Unfortunately, Microsoft isn’t as concerned with growing the developer community as they are with their bottom line.

Microsoft had already made it known that they intend to charge developers the same $99 submission-fee to certify and approve applications that will be sold for free. To help offset the initial costs of developing Windows Mobile application, Microsoft will let developers submit up to five applications free of charge (as long as the developer is paid up on their $99 Windows Marketplace membership fee).

After five application submissions, however, application submissions will start to get expensive. Especially for update-happy developers.

Microsoft will apparently be counting each application update as an entirely new application submission. That means “application updates will count as new application submissions, and therefore will count towards the first 5 free submissions, or will cost $99 each after the that,” according to Microsoft. In a best-case scenario, Microsoft’s Windows Marketplace policy would limit a Windows Mobile developer to just four applications updates per year – and that’s assuming the developer has just one WinMo app in the Marketplace.

Worse yet, Microsoft will charge a new submission-fee every time a developer re-submits a previously rejected Windows Mobile application for Marketplace approval. Again, Microsoft allots 5 free application submission, so Windows Mobile developers have at least 5 attempts to get their application approved for the Windows Marketplace, but that would leave them having to pay out-of-pocket for subsequent application submissions and updates.

It could be argued that Microsoft is putting the pressure on developers to get it right the first time. Rather than concentrating on publishing an application and fine-tuning it over time through updates, Microsoft could be fostering the kind of development that births fully-functional application the first time around. The additional submission-fees also serves as a deterrent to constant app updates that could leave Microsoft in the application back-log Apple currently finds itself, and the additional fees help pay for the man-hours needed to review significant app updates.

On the one hand, we have Apple’s extremely inviting AppStore which has become bogged down by a flood of new application submissions and application updates. Despite developer complaints, the AppStore’s business model has proven extremely successful. On the other hand, we have Microsoft’s Windows Marketplace and its more expensive development costs. Microsoft will either find their Marketplace policies helping shape more functional, less buggy Windows Mobile applications or they’ll come up against developers’ resistance to the costly policies.

It should be interesting to see how the Marketplace plays out.

[Via: istartedsomething]

About The Author

Will Park

Will hails from The City of Angels - Los Angeles, California. He spends his time playing with his numerous gadgets and looking forward to seeing what future holds for mobile technology. An avid promoter of a fully "digital" life, he promotes the widespread adoption of truly mobile, paper-less living. He dreams of the day when he can go completely digital. No more snail mail, paper receipts, bound books, notepads/spiral notebooks, credit cards, hard currency. He's a digital warrior - fighting for the converged life. He is an idealist and a realist - he has a perfect view of what the world should be but knows that the world is not perfect. Can we ever hope to see Will's dream become reality? We'll see...

  • Carrie Haggerty

    hmmm interesting..

  • Uma Dale

    well, Apple is not a saint either. They are charging in small amounts starting with joining fee as a developer etc. at least with Windows, life will be easy. Not with apple – control freaks.

  • Mike w

    Microsoft should allow 6 free updates per year and charge $50 for free apps up to 6. They need to play catchup first, then implement new rules down the rd. Get some money flowing, get the buying and selling popping 1st. Cripple it with uneccesary walls later.

  • Mike w

    Also they should really encorage the devs who are successful on the App store, to submit games that are exacly the same as Apple. Giving them a 50% discount to make their successful games for them. A company lke (Tapulous) TapTap would be great to have on marketplace. Why not serinade these typeof developers? They will sell the phone and make MSFT money. Go after those top devs and get the Windows Phone out of 5th place
    and back to the top. At least 2nd or 3r depending on how young or old they plan to make the néw phone. They need young visions. Not old.