We were at the Game Developer’s Conference this week in San Francisco and we got some good hands-on time with the latest games for webOS.
The platform was originally launched with a relatively simple software development kit: it was based around Internet standards like HTML and CSS in order to target the millions of web developers. But Palm found that some developers wanted more access to the hardware in order to create more powerful programs, and it introduced a Plug-in Development Kit that lets content creators use C and C++, as well as OpenGL ES 1.1 or 2.0 support. This means programs can utilize complex (for phones at least) 3D graphics without losing much in battery life or performance. The PDK is already available to developers and a software update later this year will allow Pre users to take advantage of these next-generation apps. Palm also told me apps using the PDK would also be compatible with the Pixi (and future webOS hardware), as soon as they work out a few kinks