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HD Videos: iPhone App “Ragdoll Blaster” brings back memories of Unreal Tournament’s physics engine

August 24, 2009 by Stefan Constantinescu - Leave a Comment

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Few of you know this about me, but back in the day I used to be addicted to playing video games. I’d spend all my money on building an incredibly quick machine, even going so far as to investing in exotic cooling solutions such as using a radiator from an old car in a junk yard to let me squeeze a few more megahertz out of my system. I’d drag that beast to LAN parties, take off the side panel and show off the guts, and sit at a desk for days straight eating pizza and pounding Red Bulls while I played and played and played some more. I remember, vividly, when Unreal Tournament 2003 came out and it included something called “ragdoll physics.” Shooting at people was now an incredibly pleasurable experience since their bodies collapsed like a real human body would. Plenty of modifications came out that let you mess around with the new, revolutionary, and I use that word rarely, physics engine. Back then, you needed a powerful machine to process all the math required to make the people you shot on screen die with any sort of realism, today however, thanks to advances in chip technology, ragdoll physics has come to the likes of the iPhone.

Check out Ragdoll Blaster, which is now only $1.99 in the iPhone store, in the HD videos below, especially the second video:

[Hat tip to Daily Mobile]

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