Mobile payments company PaymentOne launched the PayOne HTML5 API, which provides an HTML5 compliant web-based payment flow for mobile app developers looking to monetize their offerings across multiple platforms and devices with a “charge it to my mobile phone bill” payment method. As a result, developers who pick HTML5 as their platform of choice can allow its clients to place in-app purchases directly on their mobile phone bill.
HTML5 keeps growing like crazy and PaymentOne is hoping to lead this trend. The company has already processed in excess of $5 billion in direct to carrier billings with micro transactions typical of in-app purchases and game subscriptions for clients including Blizzard Entertainment, America Online, Gaia and WeeWorld.
Commenting on the news, PaymentOne’s Executive VP Brad Singer said: “HTML5 makes every device a potential commerce opportunity for developers of games and apps. The rise of HTML5 means developers can easily expand their reach across platforms, and the PayOne HTML5 API lets developers build once and monetize everywhere via the open Web.”
And if you’re a developer interested to try out PaymentOne’s solution, check out their website or send them an email at email@example.com for information on the next steps to integrate PaymentOne’s HTML5 API into your app(s).