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YoYo Games’ GameMaker: Studio allows developers to make cross-platform 2D games using HTML5

May 26, 2012 by Dusan Belic - 2 Comments

YoYo Games' GameMaker: Studio allows developers to make cross-platform 2D games using HTML5
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YoYo Games launched GameMaker: Studio, a new software that promises to make 2D game development easy, relying on HTML5 technology. This in turn, will allow developers to make game once and see it running on multiple platforms, including iOS and Android.

Although it’s touted as a “powerful” solution, GameMaker: Studio sports a drag-and-drop IDE with a built-in games-oriented scripting language, making it suitable both for novices and seasoned game developers. Moreover, once your done with development, you are able to export the game as native iOS and Android packages, or use HTML5 for Facebook and web publishing.

In addition, you get native source control environment, internal customizable code editor, native physics support, internal image editors, and advanced IDE that includes path and timeline editors.

The base price for GameMaker: Studio is $99 and that money gets you Windows and OS X exports. HTML5 export costs an additional $99, while iOS and Android exports are $199 each…

Finally, at the end of the press release, YoYo Games says it has already used GameMaker: Studio to publish several mobile games such as Reflexions for iOS, Rick O’Shea for Android, and Simply Solitaire for iOS and Android.

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