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iPhone developer Firemint acquires Infinite Interactive

January 4, 2011 by Dusan Belic - Leave a Comment

Firemint, which is the iPhone developer behind such popular games as Flight Control and Real Racing, announced that it has acquired Infinite Interactive, developer of the Puzzle Quest and Warlords series of games. Both companies are from Melbourne, Australia. Infinite Interactive was founded in 1989 by Steve Fawkner, who will take on a product management…

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Glu’s Deer Hunter Challenge surpasses 2 million downloads in 20 days

January 4, 2011 by Dusan Belic - Leave a Comment

In another Glu Mobile’s success story we have the company announcing that its Deer Hunter Challenge has surpassed 2 million downloads in the first 20 days on the AppStore. Based on Atari’s popular Deer Hunter franchise, the game sees you discovering and hunting animals in a number of unique environments, including Alaska and Patagonia. Then…

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Prisoners, having nothing but time, play FarmVille on smuggled cell phones

January 3, 2011 by Marc Flores - Leave a Comment

If you’re ever in prison, there are plenty of ways to pass the time. You can exercise until you’re in the greatest shape of your sad life, or you can read lengthy novels or learn to write poetry. Or you can play FarmVille. That’s right – the time wasting and reportedly addictive game has found…

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Protect your town’s food warehouse in Pandadog Defense for iPhone

January 2, 2011 by Dusan Belic - 3 Comments

There’s a new funny little game available in the AppStore – Pandadog Defense, which is described as a combination of real-time strategy and tower-defense game. The storyline sees you controlling 7 mixed-blood dogs with each having its own unique skills such as range attack, healing and trap. The goal is to protect your town’s food…

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Sweet NES emulator ported to Windows Phone 7, but is blocked by Microsoft

January 1, 2011 by Marc Flores - 3 Comments

An NES emulator has been ported over for Windows Phone 7, and from the looks of things it runs perfectly fine, but we might not be seeing it for the Marketplace any time soon. Matt Bettcher ported an NES simulator over to Windows Phone 7 successfully, and it runs at 10-20 frames per second on…

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Vector Ace is a mobile version of classic paper and pencil game Racetrack

December 31, 2010 by Dusan Belic - Leave a Comment

Madrid, Spain-based Okapi Lab launched its first Android game called Vector Ace, which is basically a mobile version of the classic paper and pencil game Racetrack. While the original game is played on a squared sheet of paper, its mobile counterpart sees you touching around your smartphone’s display. The basic “plot”, however, is the same…

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Deal Alert: Game Dev Story on Sale Today; $.99 for iPhone, $1.20 for Android

December 29, 2010 by Daniel Perez - 1 Comment

Have you ever wanted to run your own video game company? As much as I enjoy writing about games, I have a secret passion to someday be involved with the industry that I’ve grown up loving so much from a very early age. Since my resume has been rejected numerous times for being too awesome,…

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Neutralize Positive and Negative Particles in Collider! for iPhone

December 28, 2010 by James Falconer - 3 Comments

Collider! for iPhone

Over the Christmas weekend, my usual flow of app downloads pretty much ground to a slow saunter. I’m usually purchasing and downloading apps on a somewhat frequent basis, but with friends and family all around, it was clearly time to shift priorities. That said, over the holiday I DID manage to scrape together to try…

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Angry Birds developer dismisses Android fragmentation problem

December 28, 2010 by Kelly Hodgkins - 3 Comments

Angry Birds

Peter Vesterbacka, one founding developer of Angry Birds, is assuming the role of Rovio Mobile’s public face. In this latest public showing, Vesterbacka, also known as the “Mighty Eagle,” has comments on a wide range of mobile development topics and discusses the background history of Angry Birds in an interview he did with Tech n’…

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Ubitus demos its cloud gaming technology on DOCOMO’s LTE network

December 28, 2010 by Dusan Belic - Leave a Comment

LTE-enabled, mobile cloud-based gaming is coming. A company called Ubitus has recently demonstrated its GameCloud solution on DOCOMO’s LTE network and it looks promising. Basically the idea is that users with any handheld device, smartphone included, will be able to play high-end games. All the heavy stuff is processed on servers (in the cloud) returning…

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