
Gaming on BlackBerry has never been what you would call breathtaking – a few low-key casual games here and there and the preloaded Brickbreaker could handle the lion’s share of twitchy boredom. Well, the platform is taking a big jump as OpenGL ES support has gone official and is currently available in the beta BlackBerry JDE we had mentioned earlier.
The in-app purchacing sounded vaguely iPhone OS 3.0, and OpenGL even moreso, but between these multimedia improvements and BlackBerry’s existing expertise in productivity, the whole platform is feeling a lot more balanced. Shown here is Need for Speed, which we’ll have some hands-on footage of shortly, complete with gesture controls for brake and boosting, and accelerometer use for steering. There’s going to be at least one other big name game showing off what OpenGL on BlackBerry can do, and we’ll be sure to check it out.
About The Author
Simon Sage
Simon Sage’s education largely surrounded writing, technology and online community, leading him to begin his blogging career at www.BlackBerryCool.com and to quickly discover a vibrant and active community surrounding BlackBerry and mobile technology. In exploring RIM’s platform, he has learned what enterprises are looking for in mobility as well as what makes the innocuous BlackBerry so appealing to them. Recently Simon’s been covering RIM’s gradual move into an already-crowded consumer market, and the impact of burgeoning challengers, such as the iPhone, as well as long-time leaders, like Nokia, on BlackBerry’s advancement.
With plenty of content under his belt, Simon will be branching off a bit to see what other smartphone manufacturers are working on while still using BlackBerry as a barometer. At IntoMobile, you can count on his posts being even-handed, well-informed and thought-out.