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GarageGames brings Torque to iPhone – 2D and 3D game development made easy

July 28, 2008 by Will Park - Leave a Comment

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The iPhone as a gaming platform. Who knew?

Well, Apple probably foresaw their iPhone’s huge multi-touch display and capacitance-based touchscreen as perfectly suited for the mobile gaming environment, but the iPhone’s tremendous appeal as a mobile gaming platform has been somewhat of a surprise to many. Nevertheless, mobile game developers has embraced the iPhone, as evidenced by the multitude of iPhone games available through Apple’s incredibly integrated AppStore.

With all the potential for iPhone gaming to bring mobile gaming out of its years-long rut, GarageGames has announced Torque for iPhone. The Torque Game Engine and Torque Game builder work together to help game developers more easily create 2D- and 3D games for the iPhone that take advantage of:

  • Multi-touch Input Support
  • Touchscreen Gesture Recognition
  • iPhone Optimized Compressed Texture
  • Advanced Character and Shape Animations

Torque for iPhone

The Torque Game Engine allows developers to create games that leverage the iPhone’s OpenGL ES system in an integrated environment. Then, once the game is coded and ready to run on an iPhone, the graphics are handed over to the iPhone’s graphics processors.

And, with Torque Game Builder’ss WYSIWYG (what you see is what you get) “realtime editor, easy integration with many 3D modeling packages, a powerful scripting language and more,” iPhone game development has never been easier.

So, if you fancy yourself an iPhone game developer, or a seriously tech-savvy iPhone gamer, GarageGames’ Torque Game Engine and Game Builder might just help you get that iPhone game-idea off the ground that much quicker.

[Via: TUAW]

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