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Publishers treat DS games like mobile games, says developer

March 21, 2008 by Ben Robinson - 2 Comments

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race.png

Codemasters’ Pete Shea has attacked handheld console publishers who blame poor games on the platform. Shea’s “Race Driver: Create and Race” game (see image above) for the DS has a plethora of options, only usually found in a home console game.

Shea believes that portable console games (and I would assume to some extent mobile games) should still offer a good set of features for the price:

“It annoys me as a games consumer that many publishers seem to think it’s okay to treat a portable title on DS, as if it were a mobile phone game, or a PSOne game.”

I don’t personally own a DS, so I couldn’t comment on the general quality of the games – but having extensively used a PSP, I can see Shea’s point – some ports to wreak of being badly (or even worse, lazily) coded, when there is no need. Whilst Mobile games provide that “dip in and use” element, portable console games should offer something a bit more, especially when they are costing 5-6x more…..!

[Via: Computer & Video Games]

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