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Contact UsThe GSMA is out with a new report titled “The Mobile Economy 2013″, providing us with a comprehensive overview of the mobile industry today. At the same time, the report also outlines key opportunities and challenges for the industry over the next five years. Developed by the GSMA and A.T. Kearney, the wide-ranging study shares quite a few interesting numbers. Here are the highlights: Globally, there are 3.2 billion mobile users, which is nearly half of the world’s population. A further 700 million subscribers will be added by 2017 and … Read more
Apigee came up with a neat infographic to show how desperately tied we are to our mobile apps. For instance, did you know that the majority (85%) of people would rather go without water than their mobile apps? That’s crazy and pretty much impossible, but that’s what the survey respondents said in their answers. Speaking of respondents, they come from 5 countries, including France, Germany, Spain, the UK and the US. Here are some of the more interesting answers: 18% of the French are unable to order dinner without using … Read more
We know mobile advertising is getting really big, but it’s always nice to have numbers to put behind any claim. Thanks to the infographic prepared by Smart AdServer, we have some cool figures to share with our readers. Here are the key findings: Mobile traffic is expected to exceed desktop traffic as early as this year. In Q4 2012, mobile traffic accounted for 40% of all digital traffic of leading Sports Channels, and 32% of News Channels. Publishers running a mobile apps and/or mobile sites have seen their mobile traffic … Read more
Tablet users are all set to adopt mobile gaming and according to Juniper Research, they will spend more than $3 billion on in-app purchases in 2016, which is more than 10 times the $301 million calculated for 2012. According to the report author Sian Rowlands, only a low proportion of gamers make in-game purchases and most of those spend small amounts. However, a small proportion are spending significant amounts, effectively subsidizing games for other players. Developers are increasingly using virtual currency to monetize their games instead of offering in-game items … Read more
Just when I said that MetaWatch is preparing to launch a fancy-lookin’ version(s) of its smart watch, I caught a press release from ABI Research, saying that wearable computing devices are set to explode in popularity over the next year and eventually become the norm for most people within five years. The research company forecasts this market will grow to 485 million annual device shipments by 2018. At the moment, smart sports and activity trackers account for the largest chunk of wearable technologies shipped today. It is estimated 61% of … Read more
We know the app economy is booming but it’s always nice to have numbers to put behind any claims. And Berg Insight brings us the goods, saying that during 2011, the number of mobile app downloads reached 29.5 billion, growing to 60.1 billion in 2012. And guess what, that number will keep going north, eventually hitting 108 billion in 2017. According to the research company, the revenues from applications, including both direct revenues (when you pay for an app) and in-app ad revenues, reached 6.4 billion EUR in 2012, and … Read more
We still have no clue how the pyramids were built, but thanks to a bright blue pigment first used by the ancient Egyptians, scientists now have a new method in the development of nanomaterials for various tech uses, namely telecommunications devices.The pigment commonly referred to as “Egyptian Blue” may be the key in ushering in a new era of technological development, according to the Journal of the American Chemical Society. “Egyptian Blue” was the first synthetic pigment to be produced in the area of Egypt during the 3rd millennium BC, and … Read more
With rising competition from the likes of Samsung, many speculate Apple is losing its grip on the smartphone market which is evident by Apple’s miserable stock tank in recent months. It does remain to be seen in the long run if Apple can stay ahead, but for now, Apple did win a quarterly battle against Samsung. Both the iPhone 5 and iPhone 4S had more shipments in Q4 2012 than the Samsung Galaxy S III. This comes from a report from Strategy Analytics which uses what it calls its Handset Country Share … Read more
Content that we used to access on our PCs is shifting to mobile devices. If you’re doing this – you’re not alone. In fact, according to the NPD Group, 37% of consumers who used to access content on their PCs switched to their tablets and smartphones. The top two activities that consumers are shifting from their PCs to their tablets and smartphones are web browsing and Facebook. Among tablet owners, 27% say they are using their PC less frequently for accessing the Internet and 20% say they are using their … Read more
A study found that the more students text, the more it may impact their grammar. A new infographic, prepared by OnlineCollege.org, explores how does this happen and why does it matter. It’s important to note the existence of techspeak, which uses abbreviations and acronyms to make for shorter messages. This shortened language allows users to type more quickly, especially if the number of characters they can use is limiting. For example “see” becomes “c”, “to” becomes “2″, while punctuation and capitalization are ignored for the most part. On average boys … Read more
A new study by Actix reveals how the dynamic interplay of people, places and devices is impacting mobile networks across the world. Unsurprisingly, smartphones on 3G networks spend almost 85% of their active time generating data traffic, and only 10% of it on voice. The radio access network is responsible for between 80-85% of poor quality voice whilst data sessions in congested areas often fall below video-ready speeds. People The average smartphone in a person’s pocket is 18 months old and those with newer phones generate much more data. Apple … Read more