Google Play game revenues outstrip handheld consoles

Google Play game revenues outstrip handheld consoles

The total sum of money users spent on mobile games in Google Play surpassed game sales for specialist handheld games devices for the first time in Q2 2013, according to IDC and App Annie. Together with Apple’s App Store, the two mobile app marketplaces generated sales four times greater than for gaming-optimized handhelds. App Store…

Users’ spend on apps to reach $75 billion by 2017

Users' spend on apps to reach $75 billion by 2017

In its latest report, Juniper Research forecasts that more than $75 billion will be spent on consumer apps by 2017. This massive growth will be mainly driven by in-app purchases, and the impact of new monetization models used by developers and storefronts. The research firm predicts that Microsoft and Amazon will be adding new features…

Mobile accessory shipments to approach 170 million by 2018

Mobile accessory shipments to approach 170 million by 2018

In its latest report, Juniper Research is looking at the emerging Smart Wireless Accessory sector. According to their figures, shipments of app-enabled smart accessories will approach 170 million by the end of 2018, compared to over 18 million this year. At that time the market will be dominated by consumer electronics (CE) and fitness accessories,…

Opera Mediaworks releases Q2 State of Mobile Advertising report: iOS keeps bringing more money than Android

Opera Mediaworks releases Q2 State of Mobile Advertising report

Opera Mediaworks released its Q2 State of Mobile Advertising report, briefing the industry on mobile monetization and advertising trends that unfolded during the period. Here are the highlights: iPhone is still a clear revenue winner, generating 36.4% of revenue compared to Android’s 27.8%. Additionally, iOS also accounts for 43.8% of impressions though Samsung’s dominance of…

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