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Nexage announces Android support; Unveils APIs

March 12, 2010 by Dusan Belic - Leave a Comment

Nexage, which is the “mobile advertising yield optimization and mediation solutions provider,” released the new Nexage Android SDK and an open API, enabling developers to create Android-based apps capable of serving mobile ads through Nexage’s mobile mediation platform – AdMax. The new SDK supports multiple ad formats, including local advertising (for location based services), expandables,…

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webOS to Work with Unreal Engine 3

March 11, 2010 by Simon Sage - Leave a Comment

Palm has pledged that Unreal Engine 3, the beast which powers such popular video games as Gears of War, Army of Two, Batman: Arkham Asylum, BioShock, Mass Effect, Rainbox Six: Vegas and more, will work with Palm’s recently-announced plug-in development kit. This will allow for easy ports of established games, as well as a rich…

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iPhone developer agreement published, favors Apple

March 9, 2010 by Marin Perez - 1 Comment

When Apple zaps applications from the App Store, many times the end users and developers are confused. But according to the leaked iPhone Developer Program License Agreement, Apple has the right to kill any app, any time, and the company can even remove apps remotely from your handset. The Electronic Frontier Foundation leaked the document…

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Palm beefs up gaming for webOS

March 9, 2010 by Marin Perez - Leave a Comment

Just one day after Google beefed up Android with an eye on gaming, Palm introduced tools that could bring 3D graphics and improved performance to webOS applications. The company previewed its Plug-in Development Kit at CES earlier this year, and it finally made a beta version available to developers over the weekend. The PDK lets…

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Windows Phone 7 gaming demoed

March 8, 2010 by Marin Perez - 1 Comment

There are still many questions about the intriguing Windows Phone 7 Series from Microsoft, but the company is slowly releasing more details. We already know that it will break compatibility with Windows Mobile and that it will use Silverlight, .NET and XNA for development. That last one is important because it means we’ll see gaming…

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New GestureTek concept lets you interact with imaged prohjected from your device.

March 6, 2010 by Blake Stimac - Leave a Comment

In one of the most intriguing videos I’ve seen in a while, GestureTek demos a possible glimpse into how we may interact with our mobile phones in the future. The demo shows how this new technology may be utilized when two people are trying to set up a meeting with the calendars on their phones.…

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TAT Home Not Coming to Android Market

March 5, 2010 by Blake Stimac - 4 Comments

A few weeks ago, we previewed a new Android home replacement, TAT Home. With a stunning 3D user interface, and widgets galore, TAT Home is the closest thing to HTC’s unrivaled custom user interface, Sense. As it turns out, the home replacement will not be released into the Android Market, and will instead only be…

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Apple looks to overhaul mobile advertising

March 5, 2010 by Marin Perez - Leave a Comment

Apple is looking for a designer to “redefine” mobile advertising and this could have a huge impact on how developers make money on applications. According to the job posting, the iPhone maker is looking for an experienced developer to overhaul how mobile advertising is done. Most of the ads in apps today are simple text…

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Android and iPhone Barcode Scanning App ShopSavvy Acquires Snappr

March 5, 2010 by Simon Sage - 1 Comment

Developer of ShopSavvy, Big in Japan, has acquired a similar service called Snappr, which happened to be one of the first mobile barcode scanning apps out there. Similarly, ShopSavvy was one oaf the first Android apps available at launch, although since then many developers, including Google themselves and Microsoft, have got into the game. If you haven’t…

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Windows Phone 7 to Support XNA and Silverlight, Leaves WinMo Apps Behind

March 5, 2010 by Simon Sage - 1 Comment

If you haven’t already got the picture, Microsoft is cutting off its ties with legacy Windows Mobile devices as they advance into Windows Phone 7, and that includes third-party software. No doubt some people who are used to the old ways might get a little emotional over the issue. Charlie Kindel, who has been working…

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