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Chillingo surpasses 140 million downloads in the AppStore

June 10, 2011 by Dusan Belic - Leave a Comment

Chillingo announced that it has surpassed 140 million game downloads across iPhone, iPod Touch and iPad since the App Store launched in June 2008. It’s a big win for the company which used to be known as the original publisher of Angry Birds. Later on, after EA bought Chillingo, Rovio decided to take an independent…

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OpenFeint’s GameFeed is a cross-platform news feed with real-time game updates from your network

June 9, 2011 by Dusan Belic - Leave a Comment

Mobile social gaming network OpenFeint launched GameFeed, touting it as cross platform news feed with real time gaming updates from players’ OpenFeint network. Still in private beta, the new service is designed to “foster social competition,” allowing developers to expose their game’s community through a new drop-in widget with a single line of code. Players…

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Angry Birds speakers coming in August

June 9, 2011 by Dusan Belic - Leave a Comment

Angry Birds franchise keeps expanding. After a comic book, animated series and even a board game, Rovio is licensing its birds to Gear4. The peripherals company will make Angry Birds speakers, which we’re confident will sell like crazy — it’s a great gift when you think about it. However, you won’t be able to buy…

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OnLive cloud gaming for Android and iOS launching in fall

June 8, 2011 by Simon Sage - Leave a Comment

OnLive has been quietly building up steam over the last year for their cloud-based mobile gaming service, and they’re just about ready to go. During the E3 conference, OnLive announced that their subscription service would be available to iOS and Android device owners starting this fall, complete with support for multiplayer, and voice chat. Alternatively,…

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T-Mobile and WildTangent test out 25-cent mobile game rentals

June 8, 2011 by Marc Flores - Leave a Comment

Would you rent mobile games for $0.25 for a day with the option to have that quarter added to the cost of the game if you decide to buy it? That’s what T-Mobile and WildTangent are hoping to get you to do. There are plenty of paid games out there that don’t have free, ad-supported…

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Angry Birds Rio updated with 15 new levels

June 8, 2011 by Marin Perez - Leave a Comment

Angry Birds Rio gets updated with 15 new levels

Good news Angry Birds fans, as a new update for Angry Birds Rio is now available for the iPhone and it includes a new bird type and 15 new levels. If you’re not familiar with Angry Birds Rio, it’s Rovio collaborating with a major movie to build a game out of its juggernaut franchise. The…

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ngmoco opens Sandbox for game developers to get ready for the Mobage launch

June 8, 2011 by Dusan Belic - Leave a Comment

Mobile gaming company ngmoco is calling all developers to get ready for the upcoming launch of its social network Mobage by opening the Sandbox developer environment. The Sandbox allows developers using the ngCore mobile and social game development engine to test and develop features leveraging the robust Mobage platform. Already, Mobage counts more than 100…

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Sony S1 Android Honeycomb tablet goes through the FCC with AT&T bands

June 7, 2011 by Blake Stimac - Leave a Comment

One of the two upcoming Android Honeycomb tablets from Sony, the S1, has passed through the FCC. The 9.4 inch tablet looks to have all the bells and whistles we’ve come to expect from it, but this time around it’s toting AT&T bands and HSPA+ support. While having AT&T support within one of the models…

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AT&T to provide 3G for PlayStation Vita

June 7, 2011 by Marin Perez - Leave a Comment

AT&T backs 3G on PlayStation Vita

AT&T will be providing the 3G connectivity for the upcoming PlayStation Vita but will having cellular data be enough to help this portable gaming device overtake the onslaught of games on phones? Sony sure hopes so. As iOS takes a larger share, Sony and Nintendo are taking different approaches to the mobile gaming space. Nintendo…

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RIM nabs Scoreloop to inject BlackBerry with social gaming

June 7, 2011 by Simon Sage - Leave a Comment

It looks like the iPhone’s Game Center is going to have some competition. RIM has just acquired a company called Scoreloop, which had previously helped developers add social elements to their game across multiple platforms (much like OpenFeint). Scoreloop also did stuff like help developers make the move from iPhone to Android, but under RIM,…

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